| 1 | import { RotateCcw, Shuffle, Smile } from "lucide-react"; |
| 2 | |
| 3 | import type { AgentLook } from "@g1t/contracts"; |
| 4 | import { LOOK_KEYS, LOOK_OPTIONS, PRESET_EXPRESSIONS, lookFromSeed, randomLook, sameLook } from "@g1t/contracts/agent-look"; |
| 5 | |
| 6 | import { AgentFace, FACE_COLOR_LABELS, type FaceState, faceColorCss } from "../agent-face"; |
| 7 | import { Avatar } from "../ui/avatar"; |
| 8 | import { Button } from "../ui/button"; |
| 9 | import { Hint } from "../ui/hint"; |
| 10 | import { ToggleGroup, ToggleGroupItem } from "../ui/toggle-group"; |
| 11 | |
| 12 | /** What each choice is called, in the hint over it. */ |
| 13 | const LABELS: { [K in keyof AgentLook]: Record<AgentLook[K], string> } = { |
| 14 | shape: { round: "Round", square: "Square", squircle: "Squircle", blob: "Blob", hex: "Hex" }, |
| 15 | color: FACE_COLOR_LABELS, |
| 16 | eyes: { dots: "Dots", round: "Round", wide: "Wide", happy: "Happy", visor: "Visor", sleepy: "Sleepy" }, |
| 17 | mouth: { smile: "Smile", grin: "Grin", flat: "Flat", open: "Open", none: "No mouth" }, |
| 18 | antenna: { none: "No antenna", single: "One", double: "Two", bulb: "Bulb" }, |
| 19 | accessory: { none: "Nothing", headphones: "Headphones", bow: "Bow", glasses: "Glasses", hat: "Hat", spark: "Spark" }, |
| 20 | pattern: { none: "Plain", stripe: "Stripes", dots: "Dots", gradient: "Sheen" }, |
| 21 | }; |
| 22 | |
| 23 | const PARTS: { [K in keyof AgentLook]: string } = { |
| 24 | shape: "Shape", |
| 25 | color: "Colour", |
| 26 | eyes: "Eyes", |
| 27 | mouth: "Mouth", |
| 28 | antenna: "Antenna", |
| 29 | accessory: "Accessory", |
| 30 | pattern: "Pattern", |
| 31 | }; |
| 32 | |
| 33 | const STATES: { state: FaceState; label: string }[] = [ |
| 34 | { state: "idle", label: "Idle: it blinks and breathes" }, |
| 35 | { state: "working", label: "Working: eyes narrowed, a soft pulse" }, |
| 36 | { state: "asleep", label: "Asleep: paused or out of budget" }, |
| 37 | { state: "happy", label: "Happy: a session finished well" }, |
| 38 | ]; |
| 39 | |
| 40 | /** |
| 41 | * An agent's face, chosen part by part (docs.g1t.sh/guides/agents/, "Its |
| 42 | * face"): a live preview, each state it can be in, then a row of choices |
| 43 | * for each of the seven parts, drawn as the face would be with that |
| 44 | * choice. Shuffle draws a random face; Reset gives it back the face its |
| 45 | * seed draws, which is what `null` means. A personality preset can lend |
| 46 | * its expression, but only when asked: a chosen look is never changed |
| 47 | * behind someone's back. |
| 48 | */ |
| 49 | export function FaceEditor({ |
| 50 | value, |
| 51 | seed, |
| 52 | name = "agent", |
| 53 | preset, |
| 54 | onChange, |
| 55 | }: { |
| 56 | /** The chosen look, or null for the seed's face. */ |
| 57 | value: AgentLook | null; |
| 58 | seed: string; |
| 59 | /** The agent's name, for the preview's label. */ |
| 60 | name?: string; |
| 61 | /** Its personality preset, whose expression it can borrow. */ |
| 62 | preset?: string | null; |
| 63 | onChange: (look: AgentLook | null) => void; |
| 64 | }) { |
| 65 | const own = lookFromSeed(seed); |
| 66 | const current = value ?? own; |
| 67 | const expression = preset ? PRESET_EXPRESSIONS[preset] : undefined; |
| 68 | const wearsExpression = expression ? Object.entries(expression).every(([key, choice]) => current[key as keyof AgentLook] === choice) : true; |
| 69 | return ( |
| 70 | <div className="grid gap-5 sm:grid-cols-[8rem_minmax(0,1fr)]"> |
| 71 | <div className="flex flex-col items-center gap-3 sm:items-start"> |
| 72 | <Avatar name={name} size={96} agent={{ look: value, seed }} /> |
| 73 | <div role="list" aria-label="How it looks in each state" className="flex items-center gap-2"> |
| 74 | {STATES.map(({ state, label }) => ( |
| 75 | <Hint key={state} label={label}> |
| 76 | <span role="listitem" className="inline-flex rounded-md"> |
| 77 | <AgentFace look={value} seed={seed} size={28} state={state} /> |
| 78 | </span> |
| 79 | </Hint> |
| 80 | ))} |
| 81 | </div> |
| 82 | <p className="text-xs text-faint">{value ? "A chosen face." : "Its own face, drawn from its seed."}</p> |
| 83 | </div> |
| 84 | <div className="min-w-0 space-y-3"> |
| 85 | <div className="flex flex-wrap gap-2"> |
| 86 | <Button type="button" variant="outline" size="sm" onClick={() => onChange(randomLook())}> |
| 87 | <Shuffle size={14} /> |
| 88 | Shuffle |
| 89 | </Button> |
| 90 | <Button type="button" variant="outline" size="sm" disabled={!value || sameLook(value, own)} onClick={() => onChange(null)}> |
| 91 | <RotateCcw size={14} /> |
| 92 | Reset to its own |
| 93 | </Button> |
| 94 | {expression && ( |
| 95 | <Hint label={`A ${preset} voice suggests ${Object.values(expression).join(" and ")}. Only when you choose it.`}> |
| 96 | <Button type="button" variant="ghost" size="sm" disabled={wearsExpression} onClick={() => onChange({ ...current, ...expression })}> |
| 97 | <Smile size={14} /> |
| 98 | Match its voice |
| 99 | </Button> |
| 100 | </Hint> |
| 101 | )} |
| 102 | </div> |
| 103 | {LOOK_KEYS.map((key) => ( |
| 104 | <div key={key} className="flex flex-wrap items-center gap-x-3 gap-y-1.5"> |
| 105 | <span id={`face-${key}`} className="w-20 shrink-0 text-xs font-medium text-fg-soft"> |
| 106 | {PARTS[key]} |
| 107 | </span> |
| 108 | <ToggleGroup |
| 109 | type="single" |
| 110 | variant="outline" |
| 111 | size="sm" |
| 112 | value={current[key]} |
| 113 | onValueChange={(choice) => { |
| 114 | if (choice) onChange({ ...current, [key]: choice } as AgentLook); |
| 115 | }} |
| 116 | aria-labelledby={`face-${key}`} |
| 117 | className="min-w-0" |
| 118 | > |
| 119 | {(LOOK_OPTIONS[key] as readonly AgentLook[typeof key][]).map((choice) => ( |
| 120 | <Hint key={choice} label={(LABELS[key] as Record<string, string>)[choice]}> |
| 121 | <ToggleGroupItem |
| 122 | value={choice} |
| 123 | aria-label={(LABELS[key] as Record<string, string>)[choice]} |
| 124 | className="h-11 min-w-11 px-1.5 data-[state=on]:shadow-[inset_0_0_0_1.5px_var(--color-accent)]" |
| 125 | > |
| 126 | {key === "color" ? ( |
| 127 | <span aria-hidden="true" className="size-6 rounded-full ring-1 ring-black/15 ring-inset" style={{ background: faceColorCss(choice as AgentLook["color"]) }} /> |
| 128 | ) : ( |
| 129 | <AgentFace look={{ ...current, [key]: choice } as AgentLook} seed={seed} size={36} className="[&_.face-eyes]:animate-none [&_.face-bob]:animate-none" /> |
| 130 | )} |
| 131 | </ToggleGroupItem> |
| 132 | </Hint> |
| 133 | ))} |
| 134 | </ToggleGroup> |
| 135 | </div> |
| 136 | ))} |
| 137 | </div> |
| 138 | </div> |
| 139 | ); |
| 140 | } |