Pick any line to see why it is the way it is: the commit, the pull request and issue it came from, and what the agent was thinking.
| Anyone makes an agent by describing it: one box drafts the whole agent (name, job, responsibilities, voice, skills to keep, integrations it needs, model limits and budget) as a card to change and try in a chat beside it before creating it, and an agent changes later by saying what to change, shown as a diff before it's saved. Members can make personal agents, which only they talk to and which spend from their own budget, unless owners turn that off; owners promote one to a workspace agent. The agents guide says how. | 1 | /** |
| 2 | * The agent builder's page logic (components/agents/builder.tsx): a drafted | |
| 3 | * definition read back from the page, what an integration it needs asks of | |
| 4 | * the person, and a change drafted in words as a before-and-after. Pure, | |
| 5 | * with type-only contract imports and the connector catalog, so it is | |
| 6 | * tested under Node. | |
| 7 | */ | |
| 8 | import type { AgentBudget, AgentRouting, NewWorkspaceAgent, PersonalityPreset, WorkspaceAgent, WorkspaceAgentScope } from "@g1t/contracts"; | |
| Agents have faces, and are never mistaken for people. Every agent wears a little bot face drawn from a look it owns, shape, colour, eyes, mouth, antenna, accessory and pattern, chosen in its builder and on its Profile tab with a live preview, Shuffle and a way back to the face its seed gives it; the face blinks on its own time, breathes, narrows its eyes while the agent works, shuts them asleep and bounces when it finishes, all of it still for anyone who asked for less motion. Wherever an agent shows, in chat, in a list, on a mention, on a review or a commit, its avatar carries an agent marker, and the people reading it are told so. In Chat, direct messages are two lists: People, and Agents, which also holds the agents you haven't talked to yet; a conversation with both a person and an agent in it is marked in the list, named in the conversation's header, spelled out by the composer and explained once the first time it opens. Agents keep their look in the agents service, which every service passes along. The chat and agents guides say so, and CONTRIBUTING makes the shared avatar the only way to draw an agent. | 9 | import { readLook } from "@g1t/contracts/agent-look"; |
| Anyone makes an agent by describing it: one box drafts the whole agent (name, job, responsibilities, voice, skills to keep, integrations it needs, model limits and budget) as a card to change and try in a chat beside it before creating it, and an agent changes later by saying what to change, shown as a diff before it's saved. Members can make personal agents, which only they talk to and which spend from their own budget, unless owners turn that off; owners promote one to a workspace agent. The agents guide says how. | 10 | import { connectorById, connectorPath } from "@g1t/contracts/connectors"; |
| 11 | ||
| Money is written one way. A single formatter turns millionths of a dollar into dollars, rounding half up on whole micros rather than on a float, so the same sum reads the same on every page: under a cent reads <$0.01 on a total and exactly nothing is $0.00, while the statement's lines, a session's receipt, the price book and an agent's effort costs carry up to four places where the fraction of a cent is the point; the six formatters that each rounded their own way are gone. This month is the calendar month in UTC from its first day to today everywhere, and billing counts the month's not-yet-closed usage in any range that reaches into the current month, so the top bar's pill, Spend, Home and Usage ask for the same days and get the same figure; Home now reads the usage report the others read instead of adding up statements. Usage's pending sentence says what of that usage the close will charge after the discount and included usage, which the billing API returns as pending_charged_micros. A reconciliation test holds the pill, Spend, Home and Usage to one number for one month. The usage and billing guide says how amounts are written and what this month means. | 12 | import { wholeDollars } from "./money.ts"; |
| 13 | ||
| Anyone makes an agent by describing it: one box drafts the whole agent (name, job, responsibilities, voice, skills to keep, integrations it needs, model limits and budget) as a card to change and try in a chat beside it before creating it, and an agent changes later by saying what to change, shown as a diff before it's saved. Members can make personal agents, which only they talk to and which spend from their own budget, unless owners turn that off; owners promote one to a workspace agent. The agents guide says how. | 14 | /** The draft as the page keeps it while it is edited: everything `create` takes, and its scope. */ |
| 15 | export type BuilderDefinition = NewWorkspaceAgent & { scope: WorkspaceAgentScope; avatar_seed?: string }; | |
| 16 | ||
| 17 | const PRESETS: PersonalityPreset[] = ["crisp", "friendly", "socratic", "terse"]; | |
| 18 | const TIERS = ["small", "large", "frontier"] as const; | |
| 19 | ||
| 20 | /** | |
| 21 | * A definition the page sent back as JSON, checked for shape: the agents | |
| 22 | * service checks every rule again. Null when it isn't one. | |
| 23 | */ | |
| 24 | export function readDefinition(raw: FormDataEntryValue | null): BuilderDefinition | null { | |
| 25 | let parsed: unknown; | |
| 26 | try { | |
| 27 | parsed = JSON.parse(String(raw ?? "")); | |
| 28 | } catch { | |
| 29 | return null; | |
| 30 | } | |
| 31 | if (!parsed || typeof parsed !== "object" || Array.isArray(parsed)) return null; | |
| 32 | const d = parsed as Record<string, unknown>; | |
| 33 | const text = (key: string, max: number) => (typeof d[key] === "string" ? (d[key] as string).trim().slice(0, max) : ""); | |
| 34 | const list = (key: string, max: number, count: number) => | |
| 35 | Array.isArray(d[key]) ? (d[key] as unknown[]).filter((v): v is string => typeof v === "string").map((v) => v.trim().slice(0, max)).filter(Boolean).slice(0, count) : []; | |
| 36 | const tier = (value: unknown) => ((TIERS as readonly unknown[]).includes(value) ? (value as AgentRouting["floor"]) : null); | |
| 37 | const routing = (d.routing && typeof d.routing === "object" ? d.routing : {}) as Partial<AgentRouting>; | |
| 38 | const budget = (d.budget && typeof d.budget === "object" ? d.budget : {}) as Partial<AgentBudget>; | |
| 39 | const micros = (value: unknown) => (typeof value === "number" && Number.isFinite(value) && value >= 0 ? Math.round(value) : null); | |
| 40 | return { | |
| 41 | handle: text("handle", 40), | |
| 42 | display_name: text("display_name", 64), | |
| 43 | title: text("title", 60), | |
| 44 | role: "", | |
| 45 | instructions: text("instructions", 8000), | |
| 46 | responsibilities: list("responsibilities", 160, 8), | |
| 47 | personality_preset: PRESETS.includes(d.personality_preset as PersonalityPreset) ? (d.personality_preset as PersonalityPreset) : "crisp", | |
| 48 | personality: text("personality", 1000), | |
| 49 | routing: { floor: tier(routing.floor), ceiling: tier(routing.ceiling), providers: [], pinned: null }, | |
| 50 | budget: { monthly_micros: micros(budget.monthly_micros), daily_micros: micros(budget.daily_micros), task_micros: micros(budget.task_micros) }, | |
| 51 | skills_off: list("skills_off", 40, 20), | |
| 52 | template: null, | |
| 53 | avatar_seed: text("avatar_seed", 64) || undefined, | |
| Agents have faces, and are never mistaken for people. Every agent wears a little bot face drawn from a look it owns, shape, colour, eyes, mouth, antenna, accessory and pattern, chosen in its builder and on its Profile tab with a live preview, Shuffle and a way back to the face its seed gives it; the face blinks on its own time, breathes, narrows its eyes while the agent works, shuts them asleep and bounces when it finishes, all of it still for anyone who asked for less motion. Wherever an agent shows, in chat, in a list, on a mention, on a review or a commit, its avatar carries an agent marker, and the people reading it are told so. In Chat, direct messages are two lists: People, and Agents, which also holds the agents you haven't talked to yet; a conversation with both a person and an agent in it is marked in the list, named in the conversation's header, spelled out by the composer and explained once the first time it opens. Agents keep their look in the agents service, which every service passes along. The chat and agents guides say so, and CONTRIBUTING makes the shared avatar the only way to draw an agent. | 54 | look: readLook(d.look), |
| Anyone makes an agent by describing it: one box drafts the whole agent (name, job, responsibilities, voice, skills to keep, integrations it needs, model limits and budget) as a card to change and try in a chat beside it before creating it, and an agent changes later by saying what to change, shown as a diff before it's saved. Members can make personal agents, which only they talk to and which spend from their own budget, unless owners turn that off; owners promote one to a workspace agent. The agents guide says how. | 55 | scope: d.scope === "personal" ? "personal" : "workspace", |
| 56 | }; | |
| 57 | } | |
| 58 | ||
| 59 | /** What the person is asked to do about an integration the agent needs. */ | |
| 60 | export type IntegrationHint = { | |
| 61 | id: string; | |
| 62 | name: string; | |
| 63 | why: string; | |
| 64 | /** `connect` (an owner sets it up), `ask` (anyone else asks an owner), `soon` (nobody can yet). */ | |
| 65 | action: "connect" | "ask" | "soon"; | |
| 66 | /** Its page in the Marketplace, which connects it or asks for it. */ | |
| 67 | href: string; | |
| 68 | }; | |
| 69 | ||
| 70 | export function integrationHint(slug: string, suggestion: { id: string; why: string }, owner: boolean): IntegrationHint | null { | |
| 71 | const connector = connectorById(suggestion.id); | |
| 72 | if (!connector) return null; | |
| 73 | const href = `/${slug}/-/marketplace/integrations/${encodeURIComponent(connector.id)}`; | |
| 74 | const action = connector.status === "soon" ? "soon" : owner ? "connect" : "ask"; | |
| 75 | return { id: connector.id, name: connector.name, why: suggestion.why, action, href: action === "connect" && connector.href?.workspace ? connectorPath(connector.href.workspace, slug) : href }; | |
| 76 | } | |
| 77 | ||
| 78 | // ── A change in words, before and after ─────────────────────────────────── | |
| 79 | ||
| 80 | export type DiffLine = { kind: "same" | "added" | "removed"; text: string }; | |
| 81 | ||
| 82 | /** Lines of `before` and `after`, as kept, removed and added (longest common subsequence). */ | |
| 83 | export function lineDiff(before: string, after: string): DiffLine[] { | |
| 84 | const a = before.split("\n"); | |
| 85 | const b = after.split("\n"); | |
| 86 | // Long jobs are compared in full; past this, as removed and added wholesale. | |
| 87 | if (a.length * b.length > 250_000) return [...a.map((text) => ({ kind: "removed" as const, text })), ...b.map((text) => ({ kind: "added" as const, text }))]; | |
| 88 | const table: number[][] = Array.from({ length: a.length + 1 }, () => new Array<number>(b.length + 1).fill(0)); | |
| 89 | for (let i = a.length - 1; i >= 0; i--) { | |
| 90 | for (let j = b.length - 1; j >= 0; j--) table[i]![j] = a[i] === b[j] ? table[i + 1]![j + 1]! + 1 : Math.max(table[i + 1]![j]!, table[i]![j + 1]!); | |
| 91 | } | |
| 92 | const out: DiffLine[] = []; | |
| 93 | let i = 0; | |
| 94 | let j = 0; | |
| 95 | while (i < a.length && j < b.length) { | |
| 96 | if (a[i] === b[j]) { | |
| 97 | out.push({ kind: "same", text: a[i]! }); | |
| 98 | i++; | |
| 99 | j++; | |
| 100 | } else if (table[i + 1]![j]! >= table[i]![j + 1]!) out.push({ kind: "removed", text: a[i++]! }); | |
| 101 | else out.push({ kind: "added", text: b[j++]! }); | |
| 102 | } | |
| 103 | while (i < a.length) out.push({ kind: "removed", text: a[i++]! }); | |
| 104 | while (j < b.length) out.push({ kind: "added", text: b[j++]! }); | |
| 105 | return out; | |
| 106 | } | |
| 107 | ||
| 108 | /** One field a drafted change touches: its name, and the before and after as people read them. */ | |
| 109 | export type ChangeRow = { field: string; label: string; before: string; after: string; lines?: DiffLine[] }; | |
| 110 | ||
| Money is written one way. A single formatter turns millionths of a dollar into dollars, rounding half up on whole micros rather than on a float, so the same sum reads the same on every page: under a cent reads <$0.01 on a total and exactly nothing is $0.00, while the statement's lines, a session's receipt, the price book and an agent's effort costs carry up to four places where the fraction of a cent is the point; the six formatters that each rounded their own way are gone. This month is the calendar month in UTC from its first day to today everywhere, and billing counts the month's not-yet-closed usage in any range that reaches into the current month, so the top bar's pill, Spend, Home and Usage ask for the same days and get the same figure; Home now reads the usage report the others read instead of adding up statements. Usage's pending sentence says what of that usage the close will charge after the discount and included usage, which the billing API returns as pending_charged_micros. A reconciliation test holds the pill, Spend, Home and Usage to one number for one month. The usage and billing guide says how amounts are written and what this month means. | 111 | const dollars = (micros: number | null | undefined) => (micros == null ? "No cap" : wholeDollars(micros)); |
| Anyone makes an agent by describing it: one box drafts the whole agent (name, job, responsibilities, voice, skills to keep, integrations it needs, model limits and budget) as a card to change and try in a chat beside it before creating it, and an agent changes later by saying what to change, shown as a diff before it's saved. Members can make personal agents, which only they talk to and which spend from their own budget, unless owners turn that off; owners promote one to a workspace agent. The agents guide says how. | 112 | const tierWord = (tier: string | null | undefined) => (tier === "small" ? "Fast" : tier === "large" ? "Standard" : tier === "frontier" ? "Most capable" : "None"); |
| 113 | ||
| 114 | /** | |
| 115 | * A drafted change as rows to review: each field it sets, before and | |
| 116 | * after; the job as a line diff. `skillName` names a skill by id. | |
| 117 | */ | |
| 118 | export function changeRows(agent: Pick<WorkspaceAgent, keyof NewWorkspaceAgent & keyof WorkspaceAgent>, changes: Partial<NewWorkspaceAgent>, skillName: (id: string) => string = (id) => id): ChangeRow[] { | |
| 119 | const rows: ChangeRow[] = []; | |
| 120 | const plain = (field: keyof NewWorkspaceAgent, label: string) => { | |
| 121 | const after = changes[field]; | |
| 122 | if (after === undefined) return; | |
| 123 | rows.push({ field, label, before: String(agent[field as keyof typeof agent] ?? "") || "None", after: String(after ?? "") || "None" }); | |
| 124 | }; | |
| 125 | plain("display_name", "Name"); | |
| 126 | if (changes.handle !== undefined) rows.push({ field: "handle", label: "Handle", before: `@${agent.handle}`, after: `@${changes.handle}` }); | |
| 127 | plain("title", "Title"); | |
| 128 | if (changes.instructions !== undefined) { | |
| 129 | rows.push({ field: "instructions", label: "Job", before: agent.instructions, after: changes.instructions, lines: lineDiff(agent.instructions, changes.instructions) }); | |
| 130 | } | |
| 131 | if (changes.responsibilities !== undefined) { | |
| 132 | const before = agent.responsibilities ?? []; | |
| 133 | rows.push({ | |
| 134 | field: "responsibilities", | |
| 135 | label: "Responsibilities", | |
| 136 | before: before.join("\n"), | |
| 137 | after: changes.responsibilities.join("\n"), | |
| 138 | lines: lineDiff(before.join("\n"), changes.responsibilities.join("\n")), | |
| 139 | }); | |
| 140 | } | |
| 141 | plain("personality_preset", "Voice"); | |
| 142 | plain("personality", "Personality"); | |
| Agents have faces, and are never mistaken for people. Every agent wears a little bot face drawn from a look it owns, shape, colour, eyes, mouth, antenna, accessory and pattern, chosen in its builder and on its Profile tab with a live preview, Shuffle and a way back to the face its seed gives it; the face blinks on its own time, breathes, narrows its eyes while the agent works, shuts them asleep and bounces when it finishes, all of it still for anyone who asked for less motion. Wherever an agent shows, in chat, in a list, on a mention, on a review or a commit, its avatar carries an agent marker, and the people reading it are told so. In Chat, direct messages are two lists: People, and Agents, which also holds the agents you haven't talked to yet; a conversation with both a person and an agent in it is marked in the list, named in the conversation's header, spelled out by the composer and explained once the first time it opens. Agents keep their look in the agents service, which every service passes along. The chat and agents guides say so, and CONTRIBUTING makes the shared avatar the only way to draw an agent. | 143 | if (changes.look !== undefined) { |
| 144 | rows.push({ field: "look", label: "Face", before: agent.look ? "A chosen face" : "Its own face", after: changes.look ? "A chosen face" : "Its own face" }); | |
| 145 | } | |
| Anyone makes an agent by describing it: one box drafts the whole agent (name, job, responsibilities, voice, skills to keep, integrations it needs, model limits and budget) as a card to change and try in a chat beside it before creating it, and an agent changes later by saying what to change, shown as a diff before it's saved. Members can make personal agents, which only they talk to and which spend from their own budget, unless owners turn that off; owners promote one to a workspace agent. The agents guide says how. | 146 | if (changes.skills_off !== undefined) { |
| 147 | const off = new Set(changes.skills_off); | |
| 148 | const was = new Set(agent.skills_off ?? []); | |
| 149 | const on = [...was].filter((id) => !off.has(id)).map(skillName); | |
| 150 | const offNow = [...off].filter((id) => !was.has(id)).map(skillName); | |
| 151 | rows.push({ | |
| 152 | field: "skills_off", | |
| 153 | label: "Skills", | |
| 154 | before: [...was].length ? `Off: ${[...was].map(skillName).join(", ")}` : "All on", | |
| 155 | after: [on.length ? `Turned on: ${on.join(", ")}` : "", offNow.length ? `Turned off: ${offNow.join(", ")}` : ""].filter(Boolean).join(". "), | |
| 156 | }); | |
| 157 | } | |
| 158 | if (changes.routing) { | |
| 159 | for (const key of ["floor", "ceiling"] as const) { | |
| 160 | if (changes.routing[key] === undefined) continue; | |
| 161 | rows.push({ field: key, label: key === "floor" ? "Model floor" : "Model ceiling", before: tierWord(agent.routing[key]), after: tierWord(changes.routing[key]) }); | |
| 162 | } | |
| 163 | } | |
| 164 | if (changes.budget) { | |
| 165 | for (const [key, label] of [ | |
| 166 | ["monthly_micros", "Monthly budget"], | |
| 167 | ["daily_micros", "Daily budget"], | |
| 168 | ["task_micros", "Per session"], | |
| 169 | ] as const) { | |
| 170 | if (changes.budget[key] === undefined) continue; | |
| 171 | rows.push({ field: key, label, before: dollars(agent.budget[key]), after: dollars(changes.budget[key]) }); | |
| 172 | } | |
| 173 | } | |
| 174 | return rows; | |
| 175 | } |