Pick any line to see why it is the way it is: the commit, the pull request and issue it came from, and what the agent was thinking.
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 1 | import { type ReactNode, useEffect, useId, useState } from "react"; |
| 2 | import { useFetcher } from "react-router"; | |
| 3 | ||
| 4 | import type { AgentPolicy, AgentSession } from "@g1t/contracts"; | |
| 5 | ||
| 6 | import { | |
| 7 | AlertDialog, | |
| 8 | AlertDialogCancel, | |
| 9 | AlertDialogContent, | |
| 10 | AlertDialogDescription, | |
| 11 | AlertDialogFooter, | |
| 12 | AlertDialogHeader, | |
| 13 | AlertDialogTitle, | |
| 14 | AlertDialogTrigger, | |
| 15 | } from "../ui/alert-dialog"; | |
| The site is built from its shared components: one Button with its variants and sizes, one Badge, Card for every panel, Alert for notices, Kbd for keys, Table for the security tables, and Avatar, Command, Progress, ScrollArea, ToggleGroup, Collapsible and Accordion in the kit; raw buttons, hand-drawn cards and pills and per-file button class lists are gone, outline buttons stand the same height as filled ones, and the phone's Ask g1t loses its tile. Every page was compared pixel by pixel before and after. | 16 | import { Button } from "../ui/button"; |
| 17 | import { Card } from "../ui/card"; | |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 18 | import { Dialog, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogTitle, DialogTrigger } from "../ui/dialog"; |
| 19 | import { Field, FieldDescription, FieldError, FieldLabel } from "../ui/field"; | |
| 20 | import { Input, InputAddon, InputGroup } from "../ui/input"; | |
| 21 | import { dollarsField } from "../../lib/agent-form"; | |
| Money is written one way. A single formatter turns millionths of a dollar into dollars, rounding half up on whole micros rather than on a float, so the same sum reads the same on every page: under a cent reads <$0.01 on a total and exactly nothing is $0.00, while the statement's lines, a session's receipt, the price book and an agent's effort costs carry up to four places where the fraction of a cent is the point; the six formatters that each rounded their own way are gone. This month is the calendar month in UTC from its first day to today everywhere, and billing counts the month's not-yet-closed usage in any range that reaches into the current month, so the top bar's pill, Spend, Home and Usage ask for the same days and get the same figure; Home now reads the usage report the others read instead of adding up statements. Usage's pending sentence says what of that usage the close will charge after the discount and included usage, which the billing API returns as pending_charged_micros. A reconciliation test holds the pill, Spend, Home and Usage to one number for one month. The usage and billing guide says how amounts are written and what this month means. | 22 | import { money } from "../../lib/money"; |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 23 | import { PrivateTitle, SpendOfCap } from "./parts"; |
| 24 | ||
| 25 | /** What Agents mode's actions answer. */ | |
| An archived agent can be found, brought back, or deleted for good. The Agents page ends with Archived, folded, where owners see every archived agent and members their own personal ones, each with when and by whom it was archived and what deleting it would take; Restore brings it back, under a new handle when a live agent has taken its old one, and Delete permanently asks for the handle to be typed and then removes its sessions, replies, memories, routines, versions, drafts, skills and its computer's home, leaving its messages in chat under its saved name, the workspace's spend totals and the audit log. In Chat an archived agent is deactivated the way people expect: never offered as someone to message or mention, never woken, a conversation with it kept in the list, dimmed and marked Archived, open to read with a note in place of the composer and a way to restore it for owners; after deletion the conversation still reads, its messages marked as a deleted agent's. The agents, chat and agent budgets guides say so. | 26 | export type ActionResult = { ok: true; intent?: string } | { ok: false; error: string; field?: string; intent?: string; code?: string }; |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 27 | |
| 28 | /** A fetcher whose dialog closes once what it sent has worked. */ | |
| 29 | export function useDialogFetcher(key?: string) { | |
| 30 | const fetcher = useFetcher<ActionResult>(key ? { key } : undefined); | |
| 31 | const [open, setOpen] = useState(false); | |
| 32 | useEffect(() => { | |
| 33 | if (fetcher.state === "idle" && fetcher.data?.ok) setOpen(false); | |
| 34 | }, [fetcher.state, fetcher.data]); | |
| 35 | const error = fetcher.state === "idle" && fetcher.data && !fetcher.data.ok ? fetcher.data.error : null; | |
| 36 | return { fetcher, open, setOpen, error, busy: fetcher.state !== "idle" }; | |
| 37 | } | |
| 38 | ||
| 39 | ||
| 40 | /** A dollars field: `$` before it, posted as dollars. */ | |
| 41 | export function DollarsInput({ id, name, defaultValue, placeholder, required }: { id: string; name: string; defaultValue: string; placeholder?: string; required?: boolean }) { | |
| 42 | return ( | |
| 43 | <InputGroup> | |
| 44 | <InputAddon>$</InputAddon> | |
| 45 | <Input id={id} name={name} inputMode="decimal" defaultValue={defaultValue} placeholder={placeholder} required={required} autoComplete="off" /> | |
| 46 | </InputGroup> | |
| 47 | ); | |
| 48 | } | |
| 49 | ||
| 50 | /** | |
| 51 | * The workspace's agent budget, for owners: one monthly budget across every | |
| 52 | * agent, the budget a new agent starts with, and the cap a session starts with. | |
| 53 | */ | |
| 54 | export function BudgetDialog({ policy, action, trigger }: { policy: AgentPolicy; action: string; trigger: ReactNode }) { | |
| 55 | const { fetcher, open, setOpen, error, busy } = useDialogFetcher("agents-budget"); | |
| 56 | const id = useId(); | |
| 57 | return ( | |
| 58 | <Dialog open={open} onOpenChange={setOpen}> | |
| 59 | <DialogTrigger asChild>{trigger}</DialogTrigger> | |
| 60 | <DialogContent> | |
| 61 | <DialogHeader> | |
| 62 | <DialogTitle>Agent budget</DialogTitle> | |
| 63 | <DialogDescription> | |
| 64 | What every agent may spend together each month, and what new agents and sessions start with. The workspace's spend limit still sits above all of it. | |
| 65 | </DialogDescription> | |
| 66 | </DialogHeader> | |
| 67 | <fetcher.Form method="post" action={action} className="grid gap-5"> | |
| 68 | <input type="hidden" name="intent" value="policy" /> | |
| 69 | <Field> | |
| 70 | <FieldLabel htmlFor={`${id}-monthly`}>Monthly budget for all agents</FieldLabel> | |
| 71 | <DollarsInput id={`${id}-monthly`} name="monthly" defaultValue={dollarsField(policy.monthly_micros)} placeholder="No budget of its own" /> | |
| 72 | <FieldDescription>Every agent's replies and sessions together, reset on the 1st (UTC). The Agents page warns at 75% and 90%; at 100% agents take no new work. Empty: only the workspace's spend limit.</FieldDescription> | |
| 73 | </Field> | |
| 74 | <Field> | |
| 75 | <FieldLabel htmlFor={`${id}-agent`}>Monthly budget for a new agent</FieldLabel> | |
| 76 | <DollarsInput id={`${id}-agent`} name="default_agent" defaultValue={dollarsField(policy.default_agent_monthly_micros)} placeholder="None" /> | |
| 77 | <FieldDescription>Filled in when an agent is hired; change each one on its profile.</FieldDescription> | |
| 78 | </Field> | |
| 79 | <Field> | |
| 80 | <FieldLabel htmlFor={`${id}-session`}>Cap for a session</FieldLabel> | |
| 81 | <DollarsInput id={`${id}-session`} name="default_session" defaultValue={dollarsField(policy.default_session_micros)} required /> | |
| 82 | <FieldDescription>A session stops here and asks an owner before spending more, unless its agent's per-task cap is lower.</FieldDescription> | |
| 83 | </Field> | |
| 84 | <FieldError>{error}</FieldError> | |
| 85 | <DialogFooter> | |
| The site is built from its shared components: one Button with its variants and sizes, one Badge, Card for every panel, Alert for notices, Kbd for keys, Table for the security tables, and Avatar, Command, Progress, ScrollArea, ToggleGroup, Collapsible and Accordion in the kit; raw buttons, hand-drawn cards and pills and per-file button class lists are gone, outline buttons stand the same height as filled ones, and the phone's Ask g1t loses its tile. Every page was compared pixel by pixel before and after. | 86 | <Button type="button" variant="outline" onClick={() => setOpen(false)}> |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 87 | Cancel |
| The site is built from its shared components: one Button with its variants and sizes, one Badge, Card for every panel, Alert for notices, Kbd for keys, Table for the security tables, and Avatar, Command, Progress, ScrollArea, ToggleGroup, Collapsible and Accordion in the kit; raw buttons, hand-drawn cards and pills and per-file button class lists are gone, outline buttons stand the same height as filled ones, and the phone's Ask g1t loses its tile. Every page was compared pixel by pixel before and after. | 88 | </Button> |
| 89 | <Button type="submit" variant="accent" disabled={busy}> | |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 90 | {busy ? "Saving…" : "Save budget"} |
| The site is built from its shared components: one Button with its variants and sizes, one Badge, Card for every panel, Alert for notices, Kbd for keys, Table for the security tables, and Avatar, Command, Progress, ScrollArea, ToggleGroup, Collapsible and Accordion in the kit; raw buttons, hand-drawn cards and pills and per-file button class lists are gone, outline buttons stand the same height as filled ones, and the phone's Ask g1t loses its tile. Every page was compared pixel by pixel before and after. | 91 | </Button> |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 92 | </DialogFooter> |
| 93 | </fetcher.Form> | |
| 94 | </DialogContent> | |
| 95 | </Dialog> | |
| 96 | ); | |
| 97 | } | |
| 98 | ||
| 99 | /** A suggested new cap: double the old one, and always above what it has spent. */ | |
| 100 | export function suggestedCap(session: Pick<AgentSession, "charged_micros" | "cap_micros">): number { | |
| 101 | const base = Math.max(session.cap_micros ?? 0, session.charged_micros); | |
| 102 | const doubled = Math.max(base * 2, session.charged_micros + 1_000_000); | |
| 103 | return Math.ceil(doubled / 10_000) * 10_000; | |
| 104 | } | |
| 105 | ||
| 106 | /** Owners let a session that stopped at its cap go on, with a new cap. */ | |
| 107 | export function ApproveDialog({ slug, session, trigger }: { slug: string; session: AgentSession; trigger: ReactNode }) { | |
| 108 | const { fetcher, open, setOpen, error, busy } = useDialogFetcher(`approve-${session.id}`); | |
| 109 | const id = useId(); | |
| 110 | return ( | |
| 111 | <Dialog open={open} onOpenChange={setOpen}> | |
| 112 | <DialogTrigger asChild>{trigger}</DialogTrigger> | |
| 113 | <DialogContent> | |
| 114 | <DialogHeader> | |
| 115 | <DialogTitle>Approve more spend</DialogTitle> | |
| 116 | <DialogDescription> | |
| 117 | {session.visible ? <>“{session.title}”</> : <PrivateTitle />} stopped at its cap. A new cap lets it go on; it stops again there. | |
| 118 | </DialogDescription> | |
| 119 | </DialogHeader> | |
| The site is built from its shared components: one Button with its variants and sizes, one Badge, Card for every panel, Alert for notices, Kbd for keys, Table for the security tables, and Avatar, Command, Progress, ScrollArea, ToggleGroup, Collapsible and Accordion in the kit; raw buttons, hand-drawn cards and pills and per-file button class lists are gone, outline buttons stand the same height as filled ones, and the phone's Ask g1t loses its tile. Every page was compared pixel by pixel before and after. | 120 | <Card asChild tone="plain" radius="lg" className="bg-bg/50 px-3 py-2 text-sm text-muted"> |
| 121 | <p> | |
| 122 | {session.agent_name} has spent <SpendOfCap spent={session.charged_micros} cap={session.cap_micros} /> on it so far. | |
| 123 | </p> | |
| 124 | </Card> | |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 125 | <fetcher.Form method="post" action={`/${slug}/-/agents/${session.agent_handle}/sessions/${session.id}`} className="grid gap-5"> |
| 126 | <input type="hidden" name="intent" value="approve" /> | |
| 127 | <Field> | |
| 128 | <FieldLabel htmlFor={`${id}-cap`}>New cap</FieldLabel> | |
| 129 | <DollarsInput id={`${id}-cap`} name="cap" defaultValue={dollarsField(suggestedCap(session))} required /> | |
| 130 | <FieldDescription>More than the {money(session.charged_micros)} it has spent. Charged to {session.agent_name}'s budget.</FieldDescription> | |
| 131 | </Field> | |
| 132 | <FieldError>{error}</FieldError> | |
| 133 | <DialogFooter> | |
| The site is built from its shared components: one Button with its variants and sizes, one Badge, Card for every panel, Alert for notices, Kbd for keys, Table for the security tables, and Avatar, Command, Progress, ScrollArea, ToggleGroup, Collapsible and Accordion in the kit; raw buttons, hand-drawn cards and pills and per-file button class lists are gone, outline buttons stand the same height as filled ones, and the phone's Ask g1t loses its tile. Every page was compared pixel by pixel before and after. | 134 | <Button type="button" variant="outline" onClick={() => setOpen(false)}> |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 135 | Cancel |
| The site is built from its shared components: one Button with its variants and sizes, one Badge, Card for every panel, Alert for notices, Kbd for keys, Table for the security tables, and Avatar, Command, Progress, ScrollArea, ToggleGroup, Collapsible and Accordion in the kit; raw buttons, hand-drawn cards and pills and per-file button class lists are gone, outline buttons stand the same height as filled ones, and the phone's Ask g1t loses its tile. Every page was compared pixel by pixel before and after. | 136 | </Button> |
| 137 | <Button type="submit" variant="accent" disabled={busy}> | |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 138 | {busy ? "Approving…" : "Approve and go on"} |
| The site is built from its shared components: one Button with its variants and sizes, one Badge, Card for every panel, Alert for notices, Kbd for keys, Table for the security tables, and Avatar, Command, Progress, ScrollArea, ToggleGroup, Collapsible and Accordion in the kit; raw buttons, hand-drawn cards and pills and per-file button class lists are gone, outline buttons stand the same height as filled ones, and the phone's Ask g1t loses its tile. Every page was compared pixel by pixel before and after. | 139 | </Button> |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 140 | </DialogFooter> |
| 141 | </fetcher.Form> | |
| 142 | </DialogContent> | |
| 143 | </Dialog> | |
| 144 | ); | |
| 145 | } | |
| 146 | ||
| 147 | /** | |
| 148 | * A choice that is asked twice: the trigger opens a question, and only its | |
| 149 | * confirm button posts `fields` to `action`. | |
| 150 | */ | |
| 151 | export function Confirm({ | |
| 152 | trigger, | |
| 153 | title, | |
| 154 | children, | |
| 155 | confirm, | |
| 156 | action, | |
| 157 | fields, | |
| 158 | fetcherKey, | |
| 159 | }: { | |
| 160 | trigger: ReactNode; | |
| 161 | title: string; | |
| 162 | children: ReactNode; | |
| 163 | confirm: string; | |
| 164 | action?: string; | |
| 165 | fields: Record<string, string>; | |
| 166 | fetcherKey?: string; | |
| 167 | }) { | |
| 168 | const { fetcher, open, setOpen, error, busy } = useDialogFetcher(fetcherKey); | |
| 169 | return ( | |
| 170 | <AlertDialog open={open} onOpenChange={setOpen}> | |
| 171 | <AlertDialogTrigger asChild>{trigger}</AlertDialogTrigger> | |
| 172 | <AlertDialogContent> | |
| 173 | <AlertDialogHeader> | |
| 174 | <AlertDialogTitle>{title}</AlertDialogTitle> | |
| 175 | <AlertDialogDescription asChild> | |
| 176 | <div>{children}</div> | |
| 177 | </AlertDialogDescription> | |
| 178 | </AlertDialogHeader> | |
| 179 | {error && <p className="text-sm text-danger">{error}</p>} | |
| 180 | <fetcher.Form method="post" action={action}> | |
| 181 | {Object.entries(fields).map(([name, value]) => ( | |
| 182 | <input key={name} type="hidden" name={name} value={value} /> | |
| 183 | ))} | |
| 184 | <AlertDialogFooter> | |
| 185 | <AlertDialogCancel type="button">Cancel</AlertDialogCancel> | |
| The site is built from its shared components: one Button with its variants and sizes, one Badge, Card for every panel, Alert for notices, Kbd for keys, Table for the security tables, and Avatar, Command, Progress, ScrollArea, ToggleGroup, Collapsible and Accordion in the kit; raw buttons, hand-drawn cards and pills and per-file button class lists are gone, outline buttons stand the same height as filled ones, and the phone's Ask g1t loses its tile. Every page was compared pixel by pixel before and after. | 186 | <Button |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 187 | type="submit" |
| The site is built from its shared components: one Button with its variants and sizes, one Badge, Card for every panel, Alert for notices, Kbd for keys, Table for the security tables, and Avatar, Command, Progress, ScrollArea, ToggleGroup, Collapsible and Accordion in the kit; raw buttons, hand-drawn cards and pills and per-file button class lists are gone, outline buttons stand the same height as filled ones, and the phone's Ask g1t loses its tile. Every page was compared pixel by pixel before and after. | 188 | disabled={busy} className="bg-danger hover:bg-danger/90"> |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 189 | {busy ? "Working…" : confirm} |
| The site is built from its shared components: one Button with its variants and sizes, one Badge, Card for every panel, Alert for notices, Kbd for keys, Table for the security tables, and Avatar, Command, Progress, ScrollArea, ToggleGroup, Collapsible and Accordion in the kit; raw buttons, hand-drawn cards and pills and per-file button class lists are gone, outline buttons stand the same height as filled ones, and the phone's Ask g1t loses its tile. Every page was compared pixel by pixel before and after. | 190 | </Button> |
| Agents mode: an overview of every agent's work and spend, and each agent's sessions, memory, routines, spend, activity and versions | 191 | </AlertDialogFooter> |
| 192 | </fetcher.Form> | |
| 193 | </AlertDialogContent> | |
| 194 | </AlertDialog> | |
| 195 | ); | |
| 196 | } | |
| 197 |