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Where people and agents ship software together. The open-source git platform for the whole job: issues, agents, checks and deploys to the edge.

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1/**
2 * g1t's artwork: thin isometric line drawings of what it does, on a faint
3 * grid, with small dots at the corners. Everything is drawn from one
4 * projection so the pieces sit together.
5 *
6 * The drawings move, and the motion explains the idea: changes stacking
7 * in the queue, a line tracing back to why it exists, a deploy reaching
8 * the edge. It is CSS only (the `art-*` classes in app.css):
9 * transforms, opacity and stroke offsets, which the GPU handles. Each
10 * drawing pauses while it is off-screen (`Live`), and under
11 * prefers-reduced-motion nothing moves and every drawing shows its
12 * finished state.
13 */
14import { type CSSProperties, type ReactNode, useEffect, useRef, useState } from "react";
15
16import { type Point, iso, isoPath, pts, timing } from "../lib/art";
17
18const LINE = "var(--color-fg)";
19const MINT = "var(--color-success)";
20const LAVENDER = "var(--color-accent)";
21const PEACH = "var(--color-warn)";
22const DANGER = "var(--color-danger)";
23
24const tint = (color: string, percent: number) => `color-mix(in srgb, ${color} ${percent}%, transparent)`;
25
26/**
27 * Plays the drawings inside only while they are on screen, so a page of
28 * them costs nothing once scrolled past. They hold still until the page
29 * has loaded and hydrated, so the first paint is not spent on motion.
30 */
31export function Live({ children, className }: { children: ReactNode; className?: string }) {
32 const ref = useRef<HTMLDivElement>(null);
33 const [paused, setPaused] = useState(true);
34 useEffect(() => {
35 const element = ref.current;
36 if (!element || typeof IntersectionObserver === "undefined") return;
37 const observer = new IntersectionObserver(([entry]) => setPaused(!entry?.isIntersecting), { rootMargin: "80px" });
38 observer.observe(element);
39 return () => observer.disconnect();
40 }, []);
41 return (
42 <div ref={ref} className={className} data-live="" data-paused={paused ? "" : undefined}>
43 {children}
44 </div>
45 );
46}
47
48/** A flat rectangle on the floor (or at height `z`). */
49function Plate({
50 x,
51 y,
52 w,
53 d,
54 z = 0,
55 stroke = LINE,
56 opacity = 0.45,
57 fill = "none",
58 dots = true,
59 dash,
60 className,
61 style,
62}: {
63 x: number;
64 y: number;
65 w: number;
66 d: number;
67 z?: number;
68 stroke?: string;
69 opacity?: number;
70 fill?: string;
71 dots?: boolean;
72 dash?: string;
73 className?: string;
74 style?: CSSProperties;
75}) {
76 const corners = [iso(x, y, z), iso(x + w, y, z), iso(x + w, y + d, z), iso(x, y + d, z)];
77 return (
78 <g className={className} style={style}>
79 <polygon
80 points={pts(corners)}
81 fill={fill}
82 stroke={stroke}
83 strokeOpacity={opacity}
84 strokeWidth={1}
85 strokeDasharray={dash}
86 vectorEffect="non-scaling-stroke"
87 />
88 {dots && corners.map(([cx, cy], index) => <circle key={index} cx={cx} cy={cy} r={1.6} fill={stroke} fillOpacity={Math.min(1, opacity + 0.3)} />)}
89 </g>
90 );
91}
92
93/**
94 * A box: its visible edges, and a faint fill on the top face. `glow`
95 * paints the top face in a colour that comes and goes on the drawing's
96 * loop, starting at `delay`.
97 */
98function Box({
99 x,
100 y,
101 z = 0,
102 w,
103 d,
104 h,
105 stroke = LINE,
106 opacity = 0.6,
107 top,
108 glow,
109 dur = 8,
110 delay = 0,
111}: {
112 x: number;
113 y: number;
114 z?: number;
115 w: number;
116 d: number;
117 h: number;
118 stroke?: string;
119 opacity?: number;
120 top?: string;
121 glow?: string;
122 dur?: number;
123 delay?: number | string;
124}) {
125 const b = [iso(x, y, z), iso(x + w, y, z), iso(x + w, y + d, z), iso(x, y + d, z)];
126 const t = [iso(x, y, z + h), iso(x + w, y, z + h), iso(x + w, y + d, z + h), iso(x, y + d, z + h)];
127 const common = {
128 stroke,
129 strokeOpacity: opacity,
130 strokeWidth: 1,
131 vectorEffect: "non-scaling-stroke" as const,
132 };
133 return (
134 <g>
135 <polygon points={pts([b[1]!, b[2]!, t[2]!, t[1]!])} fill="var(--color-bg)" {...common} />
136 <polygon points={pts([b[2]!, b[3]!, t[3]!, t[2]!])} fill="var(--color-bg)" {...common} />
137 <polygon points={pts(t)} fill={top ?? "var(--color-surface)"} {...common} />
138 {glow && <polygon points={pts(t)} fill={tint(glow, 38)} className="art-lit" style={timing(dur, delay) as CSSProperties} />}
139 {t.map(([cx, cy], index) => (
140 <circle key={index} cx={cx} cy={cy} r={1.4} fill={stroke} fillOpacity={opacity} />
141 ))}
142 </g>
143 );
144}
145
146/** A path along the floor through `points`, given in floor coordinates. */
147function Track({
148 points,
149 z = 0,
150 stroke = LINE,
151 opacity = 0.5,
152 width = 1,
153 dash,
154 flow,
155}: {
156 points: Point[];
157 z?: number;
158 stroke?: string;
159 opacity?: number;
160 width?: number;
161 dash?: string;
162 /** Animate the dashes along the track. */
163 flow?: boolean;
164}) {
165 return (
166 <polyline
167 points={pts(points.map(([x, y]) => iso(x, y, z)))}
168 fill="none"
169 stroke={stroke}
170 strokeOpacity={opacity}
171 strokeWidth={width}
172 strokeDasharray={dash}
173 strokeLinecap="round"
174 strokeLinejoin="round"
175 vectorEffect="non-scaling-stroke"
176 className={flow ? "art-flow" : undefined}
177 />
178 );
179}
180
181/**
182 * Something travelling along a track: a short bright stroke that runs from
183 * the first point to the last, once per `dur` seconds. Hidden when still.
184 */
185function Packet({
186 points,
187 z = 0,
188 color = LAVENDER,
189 dur = 3,
190 delay = 0,
191 size = 2.6,
192}: {
193 points: Point[];
194 z?: number;
195 color?: string;
196 dur?: number;
197 delay?: number | string;
198 size?: number;
199}) {
200 return (
201 <path
202 d={isoPath(points, z)}
203 pathLength={100}
204 fill="none"
205 stroke={color}
206 strokeWidth={size}
207 strokeLinecap="round"
208 className="art-packet"
209 style={timing(dur, delay) as CSSProperties}
210 />
211 );
212}
213
214/** The faint floor grid every drawing stands on. */
215function Grid({ size, step = 20, opacity = 0.08, from = 0 }: { size: number; step?: number; opacity?: number; from?: number }) {
216 const lines: ReactNode[] = [];
217 for (let i = from; i <= size; i += step) {
218 lines.push(
219 <Track
220 key={`a${i}`}
221 points={[
222 [i, from],
223 [i, size],
224 ]}
225 opacity={opacity}
226 />,
227 );
228 lines.push(
229 <Track
230 key={`b${i}`}
231 points={[
232 [from, i],
233 [size, i],
234 ]}
235 opacity={opacity}
236 />,
237 );
238 }
239 return <g>{lines}</g>;
240}
241
242/** A grid that fades out towards its edges, so the drawing floats. */
243function FadedGrid({ id, size, step, from = 0, box }: { id: string; size: number; step: number; from?: number; box: [number, number, number, number] }) {
244 return (
245 <>
246 <defs>
247 <radialGradient id={`${id}-fade`} cx="50%" cy="50%" r="55%">
248 <stop offset="0%" stopColor="white" stopOpacity="1" />
249 <stop offset="100%" stopColor="white" stopOpacity="0" />
250 </radialGradient>
251 <mask id={`${id}-mask`}>
252 <rect x={box[0]} y={box[1]} width={box[2]} height={box[3]} fill={`url(#${id}-fade)`} />
253 </mask>
254 </defs>
255 <g mask={`url(#${id}-mask)`}>
256 <Grid size={size} step={step} opacity={0.08} from={from} />
257 </g>
258 </>
259 );
260}
261
262function Label({
263 x,
264 y,
265 z = 0,
266 children,
267 tone = "var(--color-muted)",
268 className,
269 style,
270}: {
271 x: number;
272 y: number;
273 z?: number;
274 children: string;
275 tone?: string;
276 className?: string;
277 style?: CSSProperties;
278}) {
279 const [px, py] = iso(x, y, z);
280 return (
281 <text x={px} y={py} fill={tone} fontSize={9} fontFamily="var(--font-mono)" letterSpacing="0.06em" className={className} style={style}>
282 {children}
283 </text>
284 );
285}
286
287/** A label off to the side of a shape, joined to it by a short line. */
288function Callout({ at, dx, dy, children, tone = "var(--color-muted)" }: { at: Point; dx: number; dy: number; children: string; tone?: string }) {
289 const [x, y] = at;
290 const end: Point = [x + dx, y + dy];
291 return (
292 <g>
293 <line x1={x} y1={y} x2={end[0]} y2={end[1]} stroke="var(--color-faint)" strokeWidth={1} vectorEffect="non-scaling-stroke" />
294 <circle cx={x} cy={y} r={1.8} fill="var(--color-faint)" />
295 <text
296 x={end[0] + (dx >= 0 ? 6 : -6)}
297 y={end[1] + 3}
298 textAnchor={dx >= 0 ? "start" : "end"}
299 fill={tone}
300 fontSize={9}
301 fontFamily="var(--font-mono)"
302 letterSpacing="0.12em"
303 >
304 {children}
305 </text>
306 </g>
307 );
308}
309
310/** A flat, upright chip with words on it, such as an address. */
311function Chip({ at, children, tone, dur, delay, width }: { at: Point; children: string; tone: string; dur: number; delay: number | string; width: number }) {
312 const [x, y] = at;
313 return (
314 <g className="art-pop" style={timing(dur, delay) as CSSProperties}>
315 <rect
316 x={x}
317 y={y - 9}
318 width={width}
319 height={14}
320 rx={7}
321 fill="var(--color-surface)"
322 stroke={tone}
323 strokeOpacity={0.55}
324 strokeWidth={1}
325 vectorEffect="non-scaling-stroke"
326 />
327 <circle cx={x + 8} cy={y - 2} r={2} fill={tone} />
328 <text x={x + 14} y={y + 1} fill="var(--color-fg-soft)" fontSize={7.5} fontFamily="var(--font-mono)">
329 {children}
330 </text>
331 </g>
332 );
333}
334
335/**
336 * The merge queue: changes drop onto the stack and are tested together
337 * with what is ahead of them; the one that breaks is sent back, and main
338 * advances to what passed.
339 */
340export function QueueArt({ className }: { className?: string }) {
341 const D = 7;
342 const labels = ["MAIN + #41", "+ #44", "+ #46", "+ #48 ✕"];
343 return (
344 <svg
345 viewBox="-105 -38 240 182"
346 className={className}
347 role="img"
348 aria-label="Pull requests stacking in the merge queue; the failing one goes back and main moves forward"
349 >
350 <FadedGrid id="queue" size={180} step={20} box={[-105, -38, 240, 182]} />
351 <Track
352 points={[
353 [0, 90],
354 [190, 90],
355 ]}
356 stroke={MINT}
357 opacity={0.9}
358 width={2}
359 />
360 {[20, 40, 140, 160].map((x, index) => {
361 const [cx, cy] = iso(x, 90);
362 return (
363 <circle
364 key={x}
365 cx={cx}
366 cy={cy}
367 r={2.4}
368 fill={MINT}
369 fillOpacity={index < 2 ? 0.6 : 1}
370 className={index < 2 ? undefined : "art-pop"}
371 style={index < 2 ? undefined : (timing(D, `${4.6 + (index - 2) * 0.4}s`) as CSSProperties)}
372 />
373 );
374 })}
375 <Packet
376 points={[
377 [80, 90],
378 [190, 90],
379 ]}
380 color={MINT}
381 dur={D}
382 delay="4.4s"
383 size={3}
384 />
385 {[0, 1, 2, 3].map((level) => {
386 const failed = level === 3;
387 const tone = failed ? DANGER : level === 0 ? MINT : LAVENDER;
388 const style = timing(D, `${(level * 0.55).toFixed(2)}s`) as CSSProperties;
389 return (
390 <g key={level} className={failed ? "art-eject" : "art-drop"} style={style}>
391 <Plate x={50} y={50} w={60} d={60} z={10 + level * 14} stroke={tone} opacity={0.75 - level * 0.08} />
392 <Label x={118} y={52} z={10 + level * 14} tone={failed ? DANGER : level === 0 ? MINT : "var(--color-faint)"}>
393 {labels[level]!}
394 </Label>
395 </g>
396 );
397 })}
398 <Plate
399 x={50}
400 y={50}
401 w={60}
402 d={60}
403 z={10}
404 stroke={MINT}
405 opacity={0}
406 fill={tint(MINT, 20)}
407 dots={false}
408 className="art-scan"
409 style={timing(D, "3.2s") as CSSProperties}
410 />
411 </svg>
412 );
413}
414
415/**
416 * Why-blame: a file in layers. One line lights up, and its provenance
417 * rises out of it in turn: the commit, the pull request, the work item and
418 * the session the coding agent that wrote it recorded.
419 */
420export function WhyArt({ className }: { className?: string }) {
421 const D = 7;
422 const layers = ["COMMIT", "PULL REQUEST", "WORK ITEM", "SESSION"];
423 return (
424 <svg
425 viewBox="-112 -36 252 176"
426 className={className}
427 role="img"
428 aria-label="A line in a file tracing back to its commit, pull request, work item and the coding agent's recorded session"
429 >
430 <FadedGrid id="why" size={170} step={17} box={[-112, -36, 252, 176]} />
431 <Plate x={30} y={30} w={90} d={110} stroke={LINE} opacity={0.4} />
432 {[45, 58, 71, 97, 110, 123].map((y) => (
433 <Track
434 key={y}
435 points={[
436 [40, y],
437 [100, y],
438 ]}
439 opacity={0.3}
440 />
441 ))}
442 <Track
443 points={[
444 [40, 84],
445 [110, 84],
446 ]}
447 stroke={MINT}
448 opacity={0.9}
449 width={2}
450 />
451 <path
452 d={isoPath([
453 [40, 84],
454 [110, 84],
455 ])}
456 pathLength={100}
457 fill="none"
458 stroke={MINT}
459 strokeWidth={5}
460 strokeOpacity={0.25}
461 strokeLinecap="round"
462 className="art-lit"
463 style={timing(D, 0) as CSSProperties}
464 />
465 {(() => {
466 const [x1, y1] = iso(100, 84);
467 const [x2, y2] = iso(100, 65, 82);
468 return (
469 <line
470 x1={x1}
471 y1={y1}
472 x2={x2}
473 y2={y2}
474 pathLength={100}
475 stroke={LAVENDER}
476 strokeOpacity={0.7}
477 strokeWidth={1.2}
478 strokeDasharray="100"
479 className="art-draw"
480 style={timing(D, "0.4s") as CSSProperties}
481 />
482 );
483 })()}
484 {layers.map((name, level) => {
485 const style = timing(D, `${(0.6 + level * 0.6).toFixed(1)}s`) as CSSProperties;
486 return (
487 <g key={name} className="art-rise" style={style}>
488 <Plate
489 x={70}
490 y={70 - level * 6}
491 w={60}
492 d={26}
493 z={28 + level * 18}
494 stroke={level === 3 ? LAVENDER : "var(--color-muted)"}
495 opacity={0.6}
496 fill="var(--color-bg)"
497 />
498 <Label x={134} y={70 - level * 6} z={28 + level * 18} tone={level === 3 ? LAVENDER : "var(--color-faint)"}>
499 {name}
500 </Label>
501 </g>
502 );
503 })}
504 </svg>
505 );
506}
507
508/**
509 * A deploy reaching the edge: main builds once, goes out to many places
510 * at once, and the addresses come up: production, and a preview of each
511 * pull request.
512 */
513export function DeployArt({ className }: { className?: string }) {
514 const D = 7;
515 const build = { x: 10, y: 70 };
516 const sites: Point[] = [
517 [110, 10],
518 [140, 50],
519 [120, 95],
520 [165, 120],
521 [185, 70],
522 [90, 140],
523 ];
524 return (
525 <svg
526 viewBox="-150 -62 272 222"
527 className={className}
528 role="img"
529 aria-label="A build going out to many edge locations, with production and preview addresses appearing"
530 >
531 <FadedGrid id="deploy" size={200} step={20} from={-40} box={[-150, -62, 272, 222]} />
532 <Track
533 points={[
534 [-40, build.y + 8],
535 [build.x, build.y + 8],
536 ]}
537 stroke={MINT}
538 opacity={0.9}
539 width={2}
540 />
541 <Packet
542 points={[
543 [-40, build.y + 8],
544 [build.x, build.y + 8],
545 ]}
546 color={MINT}
547 dur={D}
548 delay="0s"
549 size={3}
550 />
551 <Callout at={iso(-30, build.y + 8)} dx={-6} dy={18} tone={MINT}>
552 MAIN
553 </Callout>
554 <Box x={build.x} y={build.y} w={16} d={16} h={14} stroke={PEACH} opacity={0.8} glow={PEACH} dur={D} delay="0.5s" />
555 {sites.map(([x, y], index) => {
556 const path: Point[] = [
557 [build.x + 16, build.y + 8],
558 [x, y + 5],
559 ];
560 return (
561 <g key={index}>
562 <Track points={path} stroke={LINE} opacity={0.14} dash="2 4" />
563 <Packet points={path} color={MINT} dur={D} delay={`${(1.4 + index * 0.12).toFixed(2)}s`} size={2.2} />
564 <Box x={x} y={y} w={10} d={10} h={4} stroke={MINT} opacity={0.7} glow={MINT} dur={D} delay={`${(2.2 + index * 0.12).toFixed(2)}s`} />
565 </g>
566 );
567 })}
568 <Chip at={[-138, -42]} tone={MINT} dur={D} delay="2.8s" width={112}>
569 web-acme.g1t.page
570 </Chip>
571 <Chip at={[-138, -22]} tone={LAVENDER} dur={D} delay="3.3s" width={152}>
572 web-git-pr-41-acme.g1t.page
573 </Chip>
574 <Chip at={[-138, -2]} tone={LAVENDER} dur={D} delay="3.8s" width={152}>
575 web-git-pr-44-acme.g1t.page
576 </Chip>
577 </svg>
578 );
579}