Pick any line to see why it is the way it is: the commit, the pull request and issue it came from, and what the agent was thinking.
| Chat is the phone app's first part, in full and live, with notifications on the phone. Conversations draw messages as the site does, from the same Markdown parser, run one author's messages together and mark the days; new messages, edits, deletions, reactions and typing arrive over the conversation's socket, and what you send shows at once and can be sent again if it fails. Agents' cards work: their buttons act from the phone, asking first or for an amount when the card does. Long-press a message to react, reply in a thread, copy it, or edit or delete your own; threads open with the message they are under; a conversation can be starred, muted or left; New message messages people and agents or makes a channel, and Browse joins channels. While the app is in front it keeps the person's feed open as a tab does: unread counts move on the list and the Chat tab, notifications show as a banner unless that conversation is open, and DMs show who is online. The bar is the site's phone bar: Home, Notifications and Agents say they are coming and open the site, and Customize and the account move under More. | 1 | import type { ChatSidebar, FeedEvent, FeedNotification, Presence } from "@g1t/contracts"; |
| 2 | import { useQueryClient } from "@tanstack/react-query"; | |
| 3 | import * as Haptics from "expo-haptics"; | |
| 4 | import * as Notifications from "expo-notifications"; | |
| 5 | import { usePathname } from "expo-router"; | |
| 6 | import { type ReactNode, createContext, useContext, useEffect, useRef, useState } from "react"; | |
| 7 | import { AppState } from "react-native"; | |
| 8 | ||
| 9 | import { chatKeys } from "./chat"; | |
| 10 | import { openSocket } from "./live"; | |
| 11 | import { useSignedIn } from "./session"; | |
| 12 | import { viewing } from "./viewing"; | |
| 13 | ||
| 14 | /** | |
| 15 | * The person's feed, while the app is in front: the same socket every tab | |
| 16 | * of the site keeps open (`/-/live?workspace=<slug>`, services/notify). | |
| 17 | * It brings unread counts as they move, notifications as they happen (a | |
| 18 | * banner unless the conversation is open), and who is online. The app | |
| 19 | * says it is focused, so g1t pushes nothing to the phone while it is in | |
| 20 | * use; in the background the socket closes and pushes take over. | |
| 21 | */ | |
| 22 | ||
| 23 | type FeedState = { | |
| 24 | /** Unread in Chat, leaving out muted conversations; mentions apart. */ | |
| 25 | unread: number; | |
| 26 | mentions: number; | |
| 27 | /** A notification to show as a banner, until it is dismissed. */ | |
| 28 | banner: FeedNotification | null; | |
| 29 | dismiss: () => void; | |
| 30 | presence: Map<string, Presence>; | |
| 31 | }; | |
| 32 | ||
| 33 | const FeedContext = createContext<FeedState>({ unread: 0, mentions: 0, banner: null, dismiss: () => {}, presence: new Map() }); | |
| 34 | ||
| 35 | export function FeedProvider({ children }: { children: ReactNode }) { | |
| 36 | const { client, workspace } = useSignedIn(); | |
| 37 | const queries = useQueryClient(); | |
| 38 | const slug = workspace?.slug ?? ""; | |
| 39 | const path = usePathname(); | |
| 40 | const [active, setActive] = useState(AppState.currentState === "active"); | |
| 41 | const [counts, setCounts] = useState({ unread: 0, mentions: 0 }); | |
| 42 | const [banner, setBanner] = useState<FeedNotification | null>(null); | |
| 43 | const [presence, setPresence] = useState<Map<string, Presence>>(new Map()); | |
| 44 | const sendRef = useRef<((frame: unknown) => void) | null>(null); | |
| 45 | const pathRef = useRef(path); | |
| 46 | pathRef.current = path; | |
| 47 | ||
| 48 | useEffect(() => { | |
| A conversation keeps its newest message in view when the keyboard opens, on the site and in the phone app, and the phone app's pushes are ready for a development build. | 49 | const subscription = AppState.addEventListener("change", (state) => { |
| 50 | // Say so before the socket closes: a phone can freeze it rather than close | |
| 51 | // it, and g1t pushes nothing while a socket says it is in front (for up to | |
| 52 | // 70 s after it last spoke). | |
| 53 | if (state !== "active") sendRef.current?.({ type: "state", focused: false, path: pathRef.current }); | |
| 54 | setActive(state === "active"); | |
| 55 | }); | |
| Chat is the phone app's first part, in full and live, with notifications on the phone. Conversations draw messages as the site does, from the same Markdown parser, run one author's messages together and mark the days; new messages, edits, deletions, reactions and typing arrive over the conversation's socket, and what you send shows at once and can be sent again if it fails. Agents' cards work: their buttons act from the phone, asking first or for an amount when the card does. Long-press a message to react, reply in a thread, copy it, or edit or delete your own; threads open with the message they are under; a conversation can be starred, muted or left; New message messages people and agents or makes a channel, and Browse joins channels. While the app is in front it keeps the person's feed open as a tab does: unread counts move on the list and the Chat tab, notifications show as a banner unless that conversation is open, and DMs show who is online. The bar is the site's phone bar: Home, Notifications and Agents say they are coming and open the site, and Customize and the account move under More. | 56 | return () => subscription.remove(); |
| 57 | }, []); | |
| 58 | ||
| 59 | useEffect(() => { | |
| 60 | if (!active || !slug) return; | |
| 61 | const socket = openSocket(client, "/-/live", { workspace: slug }, { | |
| 62 | onOpen: (send) => { | |
| 63 | sendRef.current = send; | |
| 64 | send({ type: "state", focused: true, path: pathRef.current }); | |
| 65 | }, | |
| 66 | onReconnect: () => void queries.invalidateQueries({ queryKey: chatKeys.all(slug) }), | |
| 67 | onMessage: (data) => { | |
| 68 | const event = data as FeedEvent; | |
| 69 | if (event.type === "counts" && event.workspace === slug) { | |
| 70 | setCounts({ unread: event.chat_unread, mentions: event.chat_mentions }); | |
| 71 | void Notifications.setBadgeCountAsync(event.chat_unread + event.chat_mentions).catch(() => undefined); | |
| 72 | const per = new Map(event.per_channel.map((row) => [row.channel_id, row])); | |
| 73 | queries.setQueryData<ChatSidebar>(chatKeys.sidebar(slug), (sidebar) => { | |
| 74 | if (!sidebar) return sidebar; | |
| 75 | const known = new Set(sidebar.entries.map((entry) => entry.channel.id)); | |
| 76 | // A conversation the app has not seen yet: read the sidebar again. | |
| 77 | if ([...per.keys()].some((id) => !known.has(id))) void queries.invalidateQueries({ queryKey: chatKeys.sidebar(slug) }); | |
| 78 | return { | |
| 79 | ...sidebar, | |
| 80 | entries: sidebar.entries.map((entry) => { | |
| 81 | const row = per.get(entry.channel.id); | |
| 82 | if (row) return { ...entry, unread: row.unread, mentions: row.mentions }; | |
| 83 | return event.complete ? { ...entry, unread: 0, mentions: 0 } : entry; | |
| 84 | }), | |
| 85 | }; | |
| 86 | }); | |
| 87 | } else if (event.type === "notification" && event.toast) { | |
| 88 | const note = event.notification; | |
| 89 | if (note.workspace !== slug || (note.channel_id && note.channel_id === viewing.channelId)) return; | |
| 90 | setBanner(note); | |
| 91 | void Haptics.notificationAsync(Haptics.NotificationFeedbackType.Success).catch(() => undefined); | |
| 92 | } else if (event.type === "presence" && event.workspace === slug) { | |
| 93 | setPresence((before) => { | |
| 94 | const next = event.full ? new Map<string, Presence>() : new Map(before); | |
| 95 | for (const person of event.people) next.set(person.user_id, person.presence); | |
| 96 | return next; | |
| 97 | }); | |
| 98 | } | |
| 99 | }, | |
| 100 | }); | |
| 101 | return () => { | |
| 102 | sendRef.current = null; | |
| 103 | socket.close(); | |
| 104 | }; | |
| 105 | }, [active, client, queries, slug]); | |
| 106 | ||
| 107 | // Where the app is, as a tab says where it is. | |
| 108 | useEffect(() => { | |
| 109 | sendRef.current?.({ type: "state", focused: true, path }); | |
| 110 | }, [path]); | |
| 111 | ||
| 112 | // A banner goes by itself. | |
| 113 | useEffect(() => { | |
| 114 | if (!banner) return; | |
| 115 | const timer = setTimeout(() => setBanner(null), 5000); | |
| 116 | return () => clearTimeout(timer); | |
| 117 | }, [banner]); | |
| 118 | ||
| 119 | return ( | |
| 120 | <FeedContext.Provider value={{ ...counts, banner, dismiss: () => setBanner(null), presence }}>{children}</FeedContext.Provider> | |
| 121 | ); | |
| 122 | } | |
| 123 | ||
| 124 | export function useFeed(): FeedState { | |
| 125 | return useContext(FeedContext); | |
| 126 | } |