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Merge the workspace shell: navigation and phone shell, g1t as orchestrator, agents in roles with audience-checked reads, reactions and custom emoji, live notifications and browser push, the homepage tour (agents 0002, chat 0002)1import { useEffect } from "react";
2import { useLocation, useNavigate } from "react-router";
3
Chat has sounds. A short warm cue plays for a message in a conversation you have open but aren't looking at, a direct message, a mention of you and an agent finishing something for you, with a soft tick for sending that is off until you turn it on; never for your own messages, a muted conversation, a conversation you are looking at in a window that has the front, or while you have paused notifications, and never twice for one message or more than once in a second and a half. The cues are made by the browser itself in two sets, Soft and Bright, so nothing is downloaded; the Sounds and notifications section of your notification settings turns them on and off, picks the set and the volume, plays each one, and offers desktop notifications for when the window is behind; Do not disturb is the one pause everyone sees, set from the chat sidebar's bell, the settings, or your avatar menu, now with a two-hour choice, and the top bar's bell shows a dot while it's on. Your choices are kept with your account. The sound layer sits behind one small interface so the desktop app can play them natively later. The chat and notifications guides say the rules.4import type { SoundSettings } from "@g1t/contracts/sounds";
5
Merge the workspace shell: navigation and phone shell, g1t as orchestrator, agents in roles with audience-checked reads, reactions and custom emoji, live notifications and browser push, the homepage tour (agents 0002, chat 0002)6import { applyAttention, refreshPush, reportInbox, setNavigator, setViewing, startFeed, useLiveBadges } from "../../lib/notify-client";
Chat has sounds. A short warm cue plays for a message in a conversation you have open but aren't looking at, a direct message, a mention of you and an agent finishing something for you, with a soft tick for sending that is off until you turn it on; never for your own messages, a muted conversation, a conversation you are looking at in a window that has the front, or while you have paused notifications, and never twice for one message or more than once in a second and a half. The cues are made by the browser itself in two sets, Soft and Bright, so nothing is downloaded; the Sounds and notifications section of your notification settings turns them on and off, picks the set and the volume, plays each one, and offers desktop notifications for when the window is behind; Do not disturb is the one pause everyone sees, set from the chat sidebar's bell, the settings, or your avatar menu, now with a two-hour choice, and the top bar's bell shows a dot while it's on. Your choices are kept with your account. The sound layer sits behind one small interface so the desktop app can play them natively later. The chat and notifications guides say the rules.7import { setSoundViewer } from "../../lib/sound-events";
8import { applySoundSettings, startSounds } from "../../lib/sounds";
Merge the workspace shell: navigation and phone shell, g1t as orchestrator, agents in roles with audience-checked reads, reactions and custom emoji, live notifications and browser push, the homepage tour (agents 0002, chat 0002)9import { Toaster } from "./toaster";
10
11/**
12 * Live notifications for the signed-in person, on every page: the feed
13 * socket (lib/notify-client.ts), the toasts, the count in the tab's title
14 * and on the app icon. Mounted once, in root.tsx.
15 *
16 * `workspace` is the one the page is in, whose counts the feed reads on
17 * connect; `inbox` the inbox count the page's data last read, handed to
Chat has sounds. A short warm cue plays for a message in a conversation you have open but aren't looking at, a direct message, a mention of you and an agent finishing something for you, with a soft tick for sending that is off until you turn it on; never for your own messages, a muted conversation, a conversation you are looking at in a window that has the front, or while you have paused notifications, and never twice for one message or more than once in a second and a half. The cues are made by the browser itself in two sets, Soft and Bright, so nothing is downloaded; the Sounds and notifications section of your notification settings turns them on and off, picks the set and the volume, plays each one, and offers desktop notifications for when the window is behind; Do not disturb is the one pause everyone sees, set from the chat sidebar's bell, the settings, or your avatar menu, now with a two-hour choice, and the top bar's bell shows a dot while it's on. Your choices are kept with your account. The sound layer sits behind one small interface so the desktop app can play them natively later. The chat and notifications guides say the rules.18 * the feed so every tab shows it. `sounds` are the person's sound settings
19 * as the root loader read them with the page, so the first event already
20 * respects them, and `me` who they are, so their own messages never sound
21 * (lib/sounds.ts, lib/sound-events.ts).
Merge the workspace shell: navigation and phone shell, g1t as orchestrator, agents in roles with audience-checked reads, reactions and custom emoji, live notifications and browser push, the homepage tour (agents 0002, chat 0002)22 */
Chat has sounds. A short warm cue plays for a message in a conversation you have open but aren't looking at, a direct message, a mention of you and an agent finishing something for you, with a soft tick for sending that is off until you turn it on; never for your own messages, a muted conversation, a conversation you are looking at in a window that has the front, or while you have paused notifications, and never twice for one message or more than once in a second and a half. The cues are made by the browser itself in two sets, Soft and Bright, so nothing is downloaded; the Sounds and notifications section of your notification settings turns them on and off, picks the set and the volume, plays each one, and offers desktop notifications for when the window is behind; Do not disturb is the one pause everyone sees, set from the chat sidebar's bell, the settings, or your avatar menu, now with a two-hour choice, and the top bar's bell shows a dot while it's on. Your choices are kept with your account. The sound layer sits behind one small interface so the desktop app can play them natively later. The chat and notifications guides say the rules.23export function LiveNotifications({
24 workspace,
25 inbox,
26 sounds,
27 me,
28}: {
29 workspace: string | null;
30 inbox: number | null;
31 sounds: SoundSettings | null;
32 me: { id: string; username: string } | null;
33}) {
Merge the workspace shell: navigation and phone shell, g1t as orchestrator, agents in roles with audience-checked reads, reactions and custom emoji, live notifications and browser push, the homepage tour (agents 0002, chat 0002)34 const navigate = useNavigate();
35 const { pathname, search } = useLocation();
36 const badges = useLiveBadges(workspace);
37
Chat has sounds. A short warm cue plays for a message in a conversation you have open but aren't looking at, a direct message, a mention of you and an agent finishing something for you, with a soft tick for sending that is off until you turn it on; never for your own messages, a muted conversation, a conversation you are looking at in a window that has the front, or while you have paused notifications, and never twice for one message or more than once in a second and a half. The cues are made by the browser itself in two sets, Soft and Bright, so nothing is downloaded; the Sounds and notifications section of your notification settings turns them on and off, picks the set and the volume, plays each one, and offers desktop notifications for when the window is behind; Do not disturb is the one pause everyone sees, set from the chat sidebar's bell, the settings, or your avatar menu, now with a two-hour choice, and the top bar's bell shows a dot while it's on. Your choices are kept with your account. The sound layer sits behind one small interface so the desktop app can play them natively later. The chat and notifications guides say the rules.38 // Sounds: the settings with the page, and audio allowed from the first click or key.
39 useEffect(() => applySoundSettings(sounds), [sounds]);
40 useEffect(() => setSoundViewer(me), [me?.id, me?.username]); // eslint-disable-line react-hooks/exhaustive-deps
41 useEffect(() => startSounds(), []);
42
Merge the workspace shell: navigation and phone shell, g1t as orchestrator, agents in roles with audience-checked reads, reactions and custom emoji, live notifications and browser push, the homepage tour (agents 0002, chat 0002)43 useEffect(() => {
44 setNavigator((href) => navigate(href));
45 return () => setNavigator(null);
46 }, [navigate]);
47
48 useEffect(() => startFeed(workspace), [workspace]);
49
50 useEffect(() => setViewing({ path: pathname + search }), [pathname, search]);
51
52 // The inbox as the page just read it (after marking items, say).
53 useEffect(() => {
54 if (inbox != null) reportInbox(inbox);
55 }, [inbox]);
56
57 // "(3) Chat · g1t": kept on whatever title each page sets.
58 useEffect(() => {
59 applyAttention(badges);
60 const head = document.querySelector("head");
61 if (!head) return;
62 const observer = new MutationObserver(() => applyAttention(badges));
63 observer.observe(head, { subtree: true, childList: true, characterData: true });
64 return () => observer.disconnect();
65 }, [badges?.chat, badges?.mentions, badges?.inbox]); // eslint-disable-line react-hooks/exhaustive-deps
66
67 // Pushes keep arriving for someone who turned them on; a click on one
68 // with g1t open moves the tab there.
69 useEffect(() => {
70 const idle = window.setTimeout(() => void refreshPush().catch(() => {}), 3_000);
71 const onMessage = (event: MessageEvent) => {
72 if (event.data?.type === "g1t:navigate" && typeof event.data.href === "string" && event.data.href.startsWith("/")) navigate(event.data.href);
73 };
74 navigator.serviceWorker?.addEventListener("message", onMessage);
75 return () => {
76 window.clearTimeout(idle);
77 navigator.serviceWorker?.removeEventListener("message", onMessage);
78 };
79 }, [navigate]);
80
81 return <Toaster />;
82}

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