| 1 | /** |
| 2 | * g1t's artwork: thin isometric line drawings of what it does, on a faint |
| 3 | * grid, with small dots at the corners. Everything is drawn from one |
| 4 | * projection so the pieces sit together. |
| 5 | * |
| 6 | * The drawings move, and the motion explains the idea: work travelling |
| 7 | * between agents, a plan lighting up as its dependencies land, changes |
| 8 | * stacking in the queue, a line tracing back to why it exists, a deploy |
| 9 | * reaching the edge. It is CSS only (the `art-*` classes in app.css): |
| 10 | * transforms, opacity and stroke offsets, which the GPU handles. Each |
| 11 | * drawing pauses while it is off-screen (`Live`), and under |
| 12 | * prefers-reduced-motion nothing moves and every drawing shows its |
| 13 | * finished state. |
| 14 | */ |
| 15 | import { type CSSProperties, type ReactNode, useEffect, useRef, useState } from "react"; |
| 16 | |
| 17 | import { type Point, iso, isoPath, pts, stagger, timing } from "../lib/art"; |
| 18 | |
| 19 | const LINE = "var(--color-fg)"; |
| 20 | const MINT = "var(--color-accent)"; |
| 21 | const LAVENDER = "var(--color-merged)"; |
| 22 | const PEACH = "var(--color-warn)"; |
| 23 | const DANGER = "var(--color-danger)"; |
| 24 | |
| 25 | const tint = (color: string, percent: number) => `color-mix(in srgb, ${color} ${percent}%, transparent)`; |
| 26 | |
| 27 | /** |
| 28 | * Plays the drawings inside only while they are on screen, so a page of |
| 29 | * them costs nothing once scrolled past. They hold still until the page |
| 30 | * has loaded and hydrated, so the first paint is not spent on motion. |
| 31 | */ |
| 32 | export function Live({ children, className }: { children: ReactNode; className?: string }) { |
| 33 | const ref = useRef<HTMLDivElement>(null); |
| 34 | const [paused, setPaused] = useState(true); |
| 35 | useEffect(() => { |
| 36 | const element = ref.current; |
| 37 | if (!element || typeof IntersectionObserver === "undefined") return; |
| 38 | const observer = new IntersectionObserver(([entry]) => setPaused(!entry?.isIntersecting), { rootMargin: "80px" }); |
| 39 | observer.observe(element); |
| 40 | return () => observer.disconnect(); |
| 41 | }, []); |
| 42 | return ( |
| 43 | <div ref={ref} className={className} data-live="" data-paused={paused ? "" : undefined}> |
| 44 | {children} |
| 45 | </div> |
| 46 | ); |
| 47 | } |
| 48 | |
| 49 | /** A flat rectangle on the floor (or at height `z`). */ |
| 50 | function Plate({ |
| 51 | x, |
| 52 | y, |
| 53 | w, |
| 54 | d, |
| 55 | z = 0, |
| 56 | stroke = LINE, |
| 57 | opacity = 0.45, |
| 58 | fill = "none", |
| 59 | dots = true, |
| 60 | dash, |
| 61 | className, |
| 62 | style, |
| 63 | }: { |
| 64 | x: number; |
| 65 | y: number; |
| 66 | w: number; |
| 67 | d: number; |
| 68 | z?: number; |
| 69 | stroke?: string; |
| 70 | opacity?: number; |
| 71 | fill?: string; |
| 72 | dots?: boolean; |
| 73 | dash?: string; |
| 74 | className?: string; |
| 75 | style?: CSSProperties; |
| 76 | }) { |
| 77 | const corners = [iso(x, y, z), iso(x + w, y, z), iso(x + w, y + d, z), iso(x, y + d, z)]; |
| 78 | return ( |
| 79 | <g className={className} style={style}> |
| 80 | <polygon |
| 81 | points={pts(corners)} |
| 82 | fill={fill} |
| 83 | stroke={stroke} |
| 84 | strokeOpacity={opacity} |
| 85 | strokeWidth={1} |
| 86 | strokeDasharray={dash} |
| 87 | vectorEffect="non-scaling-stroke" |
| 88 | /> |
| 89 | {dots && |
| 90 | corners.map(([cx, cy], index) => ( |
| 91 | <circle key={index} cx={cx} cy={cy} r={1.6} fill={stroke} fillOpacity={Math.min(1, opacity + 0.3)} /> |
| 92 | ))} |
| 93 | </g> |
| 94 | ); |
| 95 | } |
| 96 | |
| 97 | /** |
| 98 | * A box: its visible edges, and a faint fill on the top face. `glow` |
| 99 | * paints the top face in a colour that comes and goes on the drawing's |
| 100 | * loop, starting at `delay`. |
| 101 | */ |
| 102 | function Box({ |
| 103 | x, |
| 104 | y, |
| 105 | z = 0, |
| 106 | w, |
| 107 | d, |
| 108 | h, |
| 109 | stroke = LINE, |
| 110 | opacity = 0.6, |
| 111 | top, |
| 112 | glow, |
| 113 | dur = 8, |
| 114 | delay = 0, |
| 115 | }: { |
| 116 | x: number; |
| 117 | y: number; |
| 118 | z?: number; |
| 119 | w: number; |
| 120 | d: number; |
| 121 | h: number; |
| 122 | stroke?: string; |
| 123 | opacity?: number; |
| 124 | top?: string; |
| 125 | glow?: string; |
| 126 | dur?: number; |
| 127 | delay?: number | string; |
| 128 | }) { |
| 129 | const b = [iso(x, y, z), iso(x + w, y, z), iso(x + w, y + d, z), iso(x, y + d, z)]; |
| 130 | const t = [iso(x, y, z + h), iso(x + w, y, z + h), iso(x + w, y + d, z + h), iso(x, y + d, z + h)]; |
| 131 | const common = { |
| 132 | stroke, |
| 133 | strokeOpacity: opacity, |
| 134 | strokeWidth: 1, |
| 135 | vectorEffect: "non-scaling-stroke" as const, |
| 136 | }; |
| 137 | return ( |
| 138 | <g> |
| 139 | <polygon points={pts([b[1]!, b[2]!, t[2]!, t[1]!])} fill="var(--color-bg)" {...common} /> |
| 140 | <polygon points={pts([b[2]!, b[3]!, t[3]!, t[2]!])} fill="var(--color-bg)" {...common} /> |
| 141 | <polygon points={pts(t)} fill={top ?? "var(--color-surface)"} {...common} /> |
| 142 | {glow && ( |
| 143 | <polygon points={pts(t)} fill={tint(glow, 38)} className="art-lit" style={timing(dur, delay) as CSSProperties} /> |
| 144 | )} |
| 145 | {t.map(([cx, cy], index) => ( |
| 146 | <circle key={index} cx={cx} cy={cy} r={1.4} fill={stroke} fillOpacity={opacity} /> |
| 147 | ))} |
| 148 | </g> |
| 149 | ); |
| 150 | } |
| 151 | |
| 152 | /** A path along the floor through `points`, given in floor coordinates. */ |
| 153 | function Track({ |
| 154 | points, |
| 155 | z = 0, |
| 156 | stroke = LINE, |
| 157 | opacity = 0.5, |
| 158 | width = 1, |
| 159 | dash, |
| 160 | flow, |
| 161 | }: { |
| 162 | points: Point[]; |
| 163 | z?: number; |
| 164 | stroke?: string; |
| 165 | opacity?: number; |
| 166 | width?: number; |
| 167 | dash?: string; |
| 168 | /** Animate the dashes along the track. */ |
| 169 | flow?: boolean; |
| 170 | }) { |
| 171 | return ( |
| 172 | <polyline |
| 173 | points={pts(points.map(([x, y]) => iso(x, y, z)))} |
| 174 | fill="none" |
| 175 | stroke={stroke} |
| 176 | strokeOpacity={opacity} |
| 177 | strokeWidth={width} |
| 178 | strokeDasharray={dash} |
| 179 | strokeLinecap="round" |
| 180 | strokeLinejoin="round" |
| 181 | vectorEffect="non-scaling-stroke" |
| 182 | className={flow ? "art-flow" : undefined} |
| 183 | /> |
| 184 | ); |
| 185 | } |
| 186 | |
| 187 | /** |
| 188 | * Something travelling along a track: a short bright stroke that runs from |
| 189 | * the first point to the last, once per `dur` seconds. Hidden when still. |
| 190 | */ |
| 191 | function Packet({ |
| 192 | points, |
| 193 | z = 0, |
| 194 | color = LAVENDER, |
| 195 | dur = 3, |
| 196 | delay = 0, |
| 197 | size = 2.6, |
| 198 | }: { |
| 199 | points: Point[]; |
| 200 | z?: number; |
| 201 | color?: string; |
| 202 | dur?: number; |
| 203 | delay?: number | string; |
| 204 | size?: number; |
| 205 | }) { |
| 206 | return ( |
| 207 | <path |
| 208 | d={isoPath(points, z)} |
| 209 | pathLength={100} |
| 210 | fill="none" |
| 211 | stroke={color} |
| 212 | strokeWidth={size} |
| 213 | strokeLinecap="round" |
| 214 | className="art-packet" |
| 215 | style={timing(dur, delay) as CSSProperties} |
| 216 | /> |
| 217 | ); |
| 218 | } |
| 219 | |
| 220 | /** A track that draws itself on the loop, and stays drawn when still. */ |
| 221 | function Drawn({ |
| 222 | points, |
| 223 | z = 0, |
| 224 | stroke = LAVENDER, |
| 225 | opacity = 0.7, |
| 226 | dur = 8, |
| 227 | delay = 0, |
| 228 | }: { |
| 229 | points: Point[]; |
| 230 | z?: number; |
| 231 | stroke?: string; |
| 232 | opacity?: number; |
| 233 | dur?: number; |
| 234 | delay?: number | string; |
| 235 | }) { |
| 236 | return ( |
| 237 | <path |
| 238 | d={isoPath(points, z)} |
| 239 | pathLength={100} |
| 240 | fill="none" |
| 241 | stroke={stroke} |
| 242 | strokeOpacity={opacity} |
| 243 | strokeWidth={1.2} |
| 244 | strokeLinecap="round" |
| 245 | className="art-draw" |
| 246 | style={timing(dur, delay) as CSSProperties} |
| 247 | /> |
| 248 | ); |
| 249 | } |
| 250 | |
| 251 | /** The faint floor grid every drawing stands on. */ |
| 252 | function Grid({ size, step = 20, opacity = 0.08, from = 0 }: { size: number; step?: number; opacity?: number; from?: number }) { |
| 253 | const lines: ReactNode[] = []; |
| 254 | for (let i = from; i <= size; i += step) { |
| 255 | lines.push(<Track key={`a${i}`} points={[[i, from], [i, size]]} opacity={opacity} />); |
| 256 | lines.push(<Track key={`b${i}`} points={[[from, i], [size, i]]} opacity={opacity} />); |
| 257 | } |
| 258 | return <g>{lines}</g>; |
| 259 | } |
| 260 | |
| 261 | /** A grid that fades out towards its edges, so the drawing floats. */ |
| 262 | function FadedGrid({ id, size, step, from = 0, box }: { id: string; size: number; step: number; from?: number; box: [number, number, number, number] }) { |
| 263 | return ( |
| 264 | <> |
| 265 | <defs> |
| 266 | <radialGradient id={`${id}-fade`} cx="50%" cy="50%" r="55%"> |
| 267 | <stop offset="0%" stopColor="white" stopOpacity="1" /> |
| 268 | <stop offset="100%" stopColor="white" stopOpacity="0" /> |
| 269 | </radialGradient> |
| 270 | <mask id={`${id}-mask`}> |
| 271 | <rect x={box[0]} y={box[1]} width={box[2]} height={box[3]} fill={`url(#${id}-fade)`} /> |
| 272 | </mask> |
| 273 | </defs> |
| 274 | <g mask={`url(#${id}-mask)`}> |
| 275 | <Grid size={size} step={step} opacity={0.08} from={from} /> |
| 276 | </g> |
| 277 | </> |
| 278 | ); |
| 279 | } |
| 280 | |
| 281 | function Label({ |
| 282 | x, |
| 283 | y, |
| 284 | z = 0, |
| 285 | children, |
| 286 | tone = "var(--color-muted)", |
| 287 | className, |
| 288 | style, |
| 289 | }: { |
| 290 | x: number; |
| 291 | y: number; |
| 292 | z?: number; |
| 293 | children: string; |
| 294 | tone?: string; |
| 295 | className?: string; |
| 296 | style?: CSSProperties; |
| 297 | }) { |
| 298 | const [px, py] = iso(x, y, z); |
| 299 | return ( |
| 300 | <text x={px} y={py} fill={tone} fontSize={9} fontFamily="var(--font-mono)" letterSpacing="0.06em" className={className} style={style}> |
| 301 | {children} |
| 302 | </text> |
| 303 | ); |
| 304 | } |
| 305 | |
| 306 | /** A label off to the side of a shape, joined to it by a short line. */ |
| 307 | function Callout({ |
| 308 | at, |
| 309 | dx, |
| 310 | dy, |
| 311 | children, |
| 312 | tone = "var(--color-muted)", |
| 313 | }: { |
| 314 | at: Point; |
| 315 | dx: number; |
| 316 | dy: number; |
| 317 | children: string; |
| 318 | tone?: string; |
| 319 | }) { |
| 320 | const [x, y] = at; |
| 321 | const end: Point = [x + dx, y + dy]; |
| 322 | return ( |
| 323 | <g> |
| 324 | <line x1={x} y1={y} x2={end[0]} y2={end[1]} stroke="var(--color-faint)" strokeWidth={1} vectorEffect="non-scaling-stroke" /> |
| 325 | <circle cx={x} cy={y} r={1.8} fill="var(--color-faint)" /> |
| 326 | <text |
| 327 | x={end[0] + (dx >= 0 ? 6 : -6)} |
| 328 | y={end[1] + 3} |
| 329 | textAnchor={dx >= 0 ? "start" : "end"} |
| 330 | fill={tone} |
| 331 | fontSize={9} |
| 332 | fontFamily="var(--font-mono)" |
| 333 | letterSpacing="0.12em" |
| 334 | > |
| 335 | {children} |
| 336 | </text> |
| 337 | </g> |
| 338 | ); |
| 339 | } |
| 340 | |
| 341 | /** A flat, upright chip with words on it, such as an address. */ |
| 342 | function Chip({ |
| 343 | at, |
| 344 | children, |
| 345 | tone, |
| 346 | dur, |
| 347 | delay, |
| 348 | width, |
| 349 | }: { |
| 350 | at: Point; |
| 351 | children: string; |
| 352 | tone: string; |
| 353 | dur: number; |
| 354 | delay: number | string; |
| 355 | width: number; |
| 356 | }) { |
| 357 | const [x, y] = at; |
| 358 | return ( |
| 359 | <g className="art-pop" style={timing(dur, delay) as CSSProperties}> |
| 360 | <rect x={x} y={y - 9} width={width} height={14} rx={7} fill="var(--color-surface)" stroke={tone} strokeOpacity={0.55} strokeWidth={1} vectorEffect="non-scaling-stroke" /> |
| 361 | <circle cx={x + 8} cy={y - 2} r={2} fill={tone} /> |
| 362 | <text x={x + 14} y={y + 1} fill="var(--color-fg-soft)" fontSize={7.5} fontFamily="var(--font-mono)"> |
| 363 | {children} |
| 364 | </text> |
| 365 | </g> |
| 366 | ); |
| 367 | } |
| 368 | |
| 369 | /** |
| 370 | * The hero: the whole loop in one drawing. Issues are handed to agents on |
| 371 | * their own lanes; the agents pass word to each other as they work; their |
| 372 | * changes run into the merge queue, which tests them stacked together; |
| 373 | * main advances one passing commit at a time; and each landing goes out |
| 374 | * to the edge as production and previews. |
| 375 | */ |
| 376 | export function HeroArt({ className }: { className?: string }) { |
| 377 | const D = 8; |
| 378 | const lanes = [0, 34, 68, 102]; |
| 379 | const agentsAt = [70, 30, 95, 50]; |
| 380 | const queue = { x: 196, y: 40, w: 36, d: 36 }; |
| 381 | const mid = queue.y + queue.d / 2; |
| 382 | const issues = { x: -64, y: 38, w: 30, d: 40 }; |
| 383 | const head = 326; |
| 384 | const edge: { at: Point; tone: string }[] = [ |
| 385 | { at: [372, 6], tone: MINT }, |
| 386 | { at: [388, 46], tone: LAVENDER }, |
| 387 | { at: [366, 90], tone: LAVENDER }, |
| 388 | ]; |
| 389 | const laneStarts = stagger(lanes.length, D, 0); |
| 390 | return ( |
| 391 | <svg |
| 392 | viewBox="-170 -62 600 335" |
| 393 | className={className} |
| 394 | role="img" |
| 395 | aria-label="Issues handed to agents on parallel lanes, their changes tested together in the merge queue, main advancing, and each landing deployed to the edge" |
| 396 | > |
| 397 | <FadedGrid id="hero" size={420} step={16} from={-80} box={[-170, -62, 600, 335]} /> |
| 398 | |
| 399 | {/* Issues: a small stack, each handed to an agent's lane. */} |
| 400 | {[0, 1, 2].map((level) => ( |
| 401 | <Plate key={level} x={issues.x} y={issues.y} w={issues.w} d={issues.d} z={level * 6} stroke={LINE} opacity={0.35 + level * 0.12} /> |
| 402 | ))} |
| 403 | {lanes.map((y, index) => ( |
| 404 | <g key={`i${y}`}> |
| 405 | <Track points={[[issues.x + issues.w, mid], [-12, mid], [-12, y + 8], [0, y + 8]]} opacity={0.18} dash="2 3" /> |
| 406 | <Packet points={[[issues.x + issues.w, mid], [-12, mid], [-12, y + 8], [0, y + 8], [agentsAt[index]!, y + 8]]} z={3} color={LINE} dur={D} delay={laneStarts[index]!} size={2} /> |
| 407 | </g> |
| 408 | ))} |
| 409 | |
| 410 | {/* Lanes: a raised slab each, with an agent riding it. */} |
| 411 | {lanes.map((y, index) => ( |
| 412 | <g key={y}> |
| 413 | <Box x={0} y={y} w={150} d={16} h={3} stroke="var(--color-fg)" opacity={0.22} top="var(--color-surface)" /> |
| 414 | </g> |
| 415 | ))} |
| 416 | |
| 417 | {/* Each lane bends into the queue, and the agent's change runs along it. */} |
| 418 | {lanes.map((y, index) => { |
| 419 | const path: Point[] = [ |
| 420 | [agentsAt[index]! + 12, y + 8], |
| 421 | [150, y + 8], |
| 422 | [172, y + 8], |
| 423 | [186, mid + (index - 1.5) * 4], |
| 424 | [queue.x + 4, mid + (index - 1.5) * 4], |
| 425 | ]; |
| 426 | return ( |
| 427 | <g key={`t${y}`}> |
| 428 | <Track points={path.slice(1)} z={3} stroke={LAVENDER} opacity={0.55} dash="3 4" /> |
| 429 | <Packet points={path} z={3} color={LAVENDER} dur={D} delay={`${(index * 2 + 1.4).toFixed(1)}s`} size={3.4} /> |
| 430 | </g> |
| 431 | ); |
| 432 | })} |
| 433 | |
| 434 | {/* Agents tell each other what they are changing. */} |
| 435 | {lanes.slice(0, -1).map((y, index) => { |
| 436 | const from: Point = [agentsAt[index]! + 6, y + 8]; |
| 437 | const to: Point = [agentsAt[index + 1]! + 6, lanes[index + 1]! + 8]; |
| 438 | return ( |
| 439 | <g key={`c${y}`}> |
| 440 | <Track points={[from, to]} z={15} stroke={LAVENDER} opacity={0.35} dash="1 3" /> |
| 441 | <Packet points={[from, to]} z={15} color={LAVENDER} dur={D / 2} delay={`${index * 1.3}s`} size={2.2} /> |
| 442 | <Packet points={[to, from]} z={15} color={LAVENDER} dur={D / 2} delay={`${index * 1.3 + 2}s`} size={2.2} /> |
| 443 | </g> |
| 444 | ); |
| 445 | })} |
| 446 | {lanes.map((y, index) => ( |
| 447 | <Box |
| 448 | key={`a${y}`} |
| 449 | x={agentsAt[index]!} |
| 450 | y={y + 2} |
| 451 | z={3} |
| 452 | w={12} |
| 453 | d={12} |
| 454 | h={12} |
| 455 | stroke={LAVENDER} |
| 456 | opacity={0.9} |
| 457 | top="var(--color-raised)" |
| 458 | glow={LAVENDER} |
| 459 | dur={D / 2} |
| 460 | delay={`${index * 0.9}s`} |
| 461 | /> |
| 462 | ))} |
| 463 | |
| 464 | {/* The queue: changes stacked and tested together before they land. */} |
| 465 | {[0, 1, 2].map((level) => ( |
| 466 | <Plate |
| 467 | key={level} |
| 468 | x={queue.x} |
| 469 | y={queue.y} |
| 470 | w={queue.w} |
| 471 | d={queue.d} |
| 472 | z={6 + level * 16} |
| 473 | stroke={level === 0 ? MINT : PEACH} |
| 474 | opacity={level === 0 ? 0.85 : 0.6 - level * 0.12} |
| 475 | fill={level === 0 ? tint(MINT, 8) : "none"} |
| 476 | /> |
| 477 | ))} |
| 478 | {[0, 1, 2].map((level) => ( |
| 479 | <Plate |
| 480 | key={`s${level}`} |
| 481 | x={queue.x} |
| 482 | y={queue.y} |
| 483 | w={queue.w} |
| 484 | d={queue.d} |
| 485 | z={6 + level * 16} |
| 486 | stroke={level === 0 ? MINT : PEACH} |
| 487 | opacity={0} |
| 488 | fill={tint(level === 0 ? MINT : PEACH, 22)} |
| 489 | dots={false} |
| 490 | className="art-scan" |
| 491 | style={timing(D, `${(5.4 - level * 0.5).toFixed(1)}s`) as CSSProperties} |
| 492 | /> |
| 493 | ))} |
| 494 | {[ |
| 495 | [queue.x, queue.y], |
| 496 | [queue.x + queue.w, queue.y], |
| 497 | [queue.x + queue.w, queue.y + queue.d], |
| 498 | ].map(([x, y]) => { |
| 499 | const [x1, y1] = iso(x!, y!, 6); |
| 500 | const [x2, y2] = iso(x!, y!, 38); |
| 501 | return ( |
| 502 | <line key={`${x}-${y}`} x1={x1} y1={y1} x2={x2} y2={y2} stroke={PEACH} strokeOpacity={0.3} strokeDasharray="2 3" strokeWidth={1} vectorEffect="non-scaling-stroke" /> |
| 503 | ); |
| 504 | })} |
| 505 | |
| 506 | {/* Main: one beam out of the queue, a commit at a time. */} |
| 507 | <Box x={queue.x + queue.w} y={mid - 6} w={head - queue.x - queue.w} d={12} h={3} stroke={MINT} opacity={0.75} top={`color-mix(in srgb, ${MINT} 12%, var(--color-surface))`} /> |
| 508 | {[246, 266, 286, 306].map((x, index) => { |
| 509 | const [cx, cy] = iso(x, mid, 3); |
| 510 | return <circle key={x} cx={cx} cy={cy} r={2.6} fill={MINT} className="art-pop" style={timing(D, `${(index * 0.5 + 5.6).toFixed(1)}s`) as CSSProperties} />; |
| 511 | })} |
| 512 | <Packet points={[[queue.x + queue.w, mid], [head, mid]]} z={3} color={MINT} dur={D} delay="5.6s" size={3} /> |
| 513 | {(() => { |
| 514 | const [cx, cy] = iso(head, mid, 3); |
| 515 | return ( |
| 516 | <g> |
| 517 | <circle cx={cx} cy={cy} r={12} fill={MINT} fillOpacity={0.12} className="art-pulse" style={timing(D / 2) as CSSProperties} /> |
| 518 | <circle cx={cx} cy={cy} r={5} fill={MINT} /> |
| 519 | </g> |
| 520 | ); |
| 521 | })()} |
| 522 | |
| 523 | {/* Out to the edge: production, and a preview for each change. */} |
| 524 | {edge.map(({ at, tone }, index) => ( |
| 525 | <g key={index}> |
| 526 | <Track points={[[head, mid], [at[0] - 10, mid], [at[0] - 10, at[1] + 7], [at[0], at[1] + 7]]} z={3} stroke={tone} opacity={0.3} dash="2 3" /> |
| 527 | <Packet points={[[head, mid], [at[0] - 10, mid], [at[0] - 10, at[1] + 7], [at[0], at[1] + 7]]} z={3} color={tone} dur={D} delay={`${(6.6 + index * 0.25).toFixed(2)}s`} size={2.2} /> |
| 528 | <Box x={at[0]} y={at[1]} z={0} w={14} d={14} h={5} stroke={tone} opacity={0.8} glow={tone} dur={D} delay={`${(7 + index * 0.25).toFixed(2)}s`} /> |
| 529 | </g> |
| 530 | ))} |
| 531 | |
| 532 | <Callout at={iso(issues.x, issues.y, 12)} dx={-14} dy={-16}>ISSUES</Callout> |
| 533 | <Callout at={iso(0, 0, 3)} dx={-6} dy={-30}>AGENTS</Callout> |
| 534 | <Callout at={iso(queue.x + queue.w / 2, queue.y, 38)} dx={10} dy={-18} tone={PEACH}>MERGE QUEUE</Callout> |
| 535 | <Callout at={iso(head - 20, mid + 6, 0)} dx={-6} dy={26} tone={MINT}>MAIN</Callout> |
| 536 | <Callout at={iso(edge[0]!.at[0] + 14, edge[0]!.at[1], 5)} dx={12} dy={-12} tone={MINT}>PRODUCTION</Callout> |
| 537 | <Callout at={iso(edge[2]!.at[0] + 7, edge[2]!.at[1] + 14, 0)} dx={10} dy={18} tone={LAVENDER}>PREVIEWS</Callout> |
| 538 | </svg> |
| 539 | ); |
| 540 | } |
| 541 | |
| 542 | /** |
| 543 | * An outcome becoming a plan: a brief splits into issues, and the graph |
| 544 | * lights up level by level as each issue's dependencies land. |
| 545 | */ |
| 546 | export function PlanArt({ className }: { className?: string }) { |
| 547 | const D = 8; |
| 548 | const nodes: [number, number, number][] = [ |
| 549 | [40, 20, 0], |
| 550 | [40, 70, 0], |
| 551 | [40, 120, 0], |
| 552 | [110, 45, 1], |
| 553 | [110, 105, 1], |
| 554 | [175, 75, 2], |
| 555 | ]; |
| 556 | const edges: [number, number][] = [ |
| 557 | [0, 3], |
| 558 | [1, 3], |
| 559 | [1, 4], |
| 560 | [2, 4], |
| 561 | [3, 5], |
| 562 | [4, 5], |
| 563 | ]; |
| 564 | const at = (level: number) => 0.6 + level * 1.5; |
| 565 | return ( |
| 566 | <svg viewBox="-196 -6 324 160" className={className} role="img" aria-label="A brief split into issues with dependencies, lighting up as each one unblocks"> |
| 567 | <FadedGrid id="plan" size={200} step={20} from={-40} box={[-168, -6, 296, 160]} /> |
| 568 | <Plate x={-30} y={50} w={40} d={50} z={0} stroke={PEACH} opacity={0.6} /> |
| 569 | <Plate x={-30} y={50} w={40} d={50} z={0} stroke={PEACH} opacity={0} fill={tint(PEACH, 18)} dots={false} className="art-lit" style={timing(D, 0) as CSSProperties} /> |
| 570 | <Callout at={iso(-30, 100)} dx={-8} dy={14} tone={PEACH}>BRIEF</Callout> |
| 571 | {[0, 1, 2].map((index) => ( |
| 572 | <g key={index}> |
| 573 | <Track points={[[10, 75], [40, nodes[index]![1] + 5]]} stroke={PEACH} opacity={0.25} dash="2 4" /> |
| 574 | <Packet points={[[10, 75], [40, nodes[index]![1] + 5]]} color={PEACH} dur={D} delay={`${0.1 + index * 0.1}s`} size={2} /> |
| 575 | </g> |
| 576 | ))} |
| 577 | {edges.map(([from, to]) => { |
| 578 | const level = nodes[from]![2]; |
| 579 | const points: Point[] = [ |
| 580 | [nodes[from]![0] + 10, nodes[from]![1] + 5], |
| 581 | [nodes[to]![0], nodes[to]![1] + 5], |
| 582 | ]; |
| 583 | return ( |
| 584 | <g key={`${from}-${to}`}> |
| 585 | <Track points={points} stroke={LAVENDER} opacity={0.18} /> |
| 586 | <Drawn points={points} stroke={nodes[to]![2] === 2 ? MINT : LAVENDER} dur={D} delay={`${(at(level) + 0.7).toFixed(1)}s`} /> |
| 587 | </g> |
| 588 | ); |
| 589 | })} |
| 590 | {nodes.map(([x, y, level], index) => ( |
| 591 | <Box |
| 592 | key={index} |
| 593 | x={x} |
| 594 | y={y} |
| 595 | w={10} |
| 596 | d={10} |
| 597 | h={6 + level * 3} |
| 598 | stroke={level === 2 ? MINT : LAVENDER} |
| 599 | opacity={0.8} |
| 600 | glow={level === 2 ? MINT : LAVENDER} |
| 601 | dur={D} |
| 602 | delay={`${(at(level) + (index % 3) * 0.15).toFixed(2)}s`} |
| 603 | /> |
| 604 | ))} |
| 605 | <Label x={175} y={92} tone={MINT} className="art-pop" style={timing(D, `${at(2) + 0.3}s`) as CSSProperties}>LANDED</Label> |
| 606 | </svg> |
| 607 | ); |
| 608 | } |
| 609 | |
| 610 | /** |
| 611 | * Agents aware of each other: word travelling along every edge between |
| 612 | * them, and one taller node, a person, whom they ask when they need to. |
| 613 | */ |
| 614 | export function TeamArt({ className }: { className?: string }) { |
| 615 | const D = 6; |
| 616 | const agents: Point[] = [ |
| 617 | [30, 30], |
| 618 | [110, 20], |
| 619 | [70, 100], |
| 620 | [150, 90], |
| 621 | ]; |
| 622 | const person: Point = [100, 60]; |
| 623 | const pairs: [number, number][] = []; |
| 624 | agents.forEach((_, i) => agents.forEach((__, j) => j > i && pairs.push([i, j]))); |
| 625 | const starts = stagger(pairs.length, D); |
| 626 | return ( |
| 627 | <svg viewBox="-80 -2 210 150" className={className} role="img" aria-label="Agents passing messages to each other and to a person"> |
| 628 | <FadedGrid id="team" size={180} step={20} box={[-80, -2, 210, 150]} /> |
| 629 | {pairs.map(([i, j], index) => { |
| 630 | const a: Point = [agents[i]![0] + 7, agents[i]![1] + 7]; |
| 631 | const b: Point = [agents[j]![0] + 7, agents[j]![1] + 7]; |
| 632 | const forward = index % 2 === 0; |
| 633 | return ( |
| 634 | <g key={`${i}-${j}`}> |
| 635 | <Track points={[a, b]} stroke={LAVENDER} opacity={0.25} dash="2 4" /> |
| 636 | <Packet points={forward ? [a, b] : [b, a]} color={LAVENDER} dur={D} delay={starts[index]!} /> |
| 637 | </g> |
| 638 | ); |
| 639 | })} |
| 640 | {/* Questions go to the person, and answers come back. */} |
| 641 | {[0, 3].map((index, n) => { |
| 642 | const a: Point = [agents[index]![0] + 7, agents[index]![1] + 7]; |
| 643 | const b: Point = [person[0] + 8, person[1] + 8]; |
| 644 | return ( |
| 645 | <g key={`p${index}`}> |
| 646 | <Track points={[a, b]} stroke={MINT} opacity={0.3} dash="1 3" /> |
| 647 | <Packet points={[a, b]} color={MINT} dur={D} delay={`${1 + n * 3}s`} size={2.2} /> |
| 648 | <Packet points={[b, a]} color={MINT} dur={D} delay={`${2.4 + n * 3}s`} size={2.2} /> |
| 649 | </g> |
| 650 | ); |
| 651 | })} |
| 652 | {agents.map(([x, y], index) => ( |
| 653 | <Box key={index} x={x} y={y} w={14} d={14} h={14} stroke={LAVENDER} opacity={0.85} glow={LAVENDER} dur={D} delay={`${(index * 1.5 + 0.8).toFixed(1)}s`} /> |
| 654 | ))} |
| 655 | <Box x={person[0]} y={person[1]} w={16} d={16} h={24} stroke={MINT} opacity={0.85} glow={MINT} dur={D / 2} delay="0.5s" /> |
| 656 | <Callout at={iso(person[0], person[1] + 16, 0)} dx={-22} dy={22} tone={MINT}>YOU</Callout> |
| 657 | </svg> |
| 658 | ); |
| 659 | } |
| 660 | |
| 661 | /** |
| 662 | * The merge queue: changes drop onto the stack and are tested together |
| 663 | * with what is ahead of them; the one that breaks is sent back, and main |
| 664 | * advances to what passed. |
| 665 | */ |
| 666 | export function QueueArt({ className }: { className?: string }) { |
| 667 | const D = 7; |
| 668 | const labels = ["MAIN + #41", "+ #44", "+ #46", "+ #48 ✕"]; |
| 669 | return ( |
| 670 | <svg viewBox="-105 -38 240 182" className={className} role="img" aria-label="Pull requests stacking in the merge queue; the failing one goes back and main moves forward"> |
| 671 | <FadedGrid id="queue" size={180} step={20} box={[-105, -38, 240, 182]} /> |
| 672 | <Track points={[[0, 90], [190, 90]]} stroke={MINT} opacity={0.9} width={2} /> |
| 673 | {[20, 40, 140, 160].map((x, index) => { |
| 674 | const [cx, cy] = iso(x, 90); |
| 675 | return <circle key={x} cx={cx} cy={cy} r={2.4} fill={MINT} fillOpacity={index < 2 ? 0.6 : 1} className={index < 2 ? undefined : "art-pop"} style={index < 2 ? undefined : (timing(D, `${4.6 + (index - 2) * 0.4}s`) as CSSProperties)} />; |
| 676 | })} |
| 677 | <Packet points={[[80, 90], [190, 90]]} color={MINT} dur={D} delay="4.4s" size={3} /> |
| 678 | {[0, 1, 2, 3].map((level) => { |
| 679 | const failed = level === 3; |
| 680 | const tone = failed ? DANGER : level === 0 ? MINT : LAVENDER; |
| 681 | const style = timing(D, `${(level * 0.55).toFixed(2)}s`) as CSSProperties; |
| 682 | return ( |
| 683 | <g key={level} className={failed ? "art-eject" : "art-drop"} style={style}> |
| 684 | <Plate x={50} y={50} w={60} d={60} z={10 + level * 14} stroke={tone} opacity={0.75 - level * 0.08} /> |
| 685 | <Label x={118} y={52} z={10 + level * 14} tone={failed ? DANGER : level === 0 ? MINT : "var(--color-faint)"}> |
| 686 | {labels[level]!} |
| 687 | </Label> |
| 688 | </g> |
| 689 | ); |
| 690 | })} |
| 691 | <Plate x={50} y={50} w={60} d={60} z={10} stroke={MINT} opacity={0} fill={tint(MINT, 20)} dots={false} className="art-scan" style={timing(D, "3.2s") as CSSProperties} /> |
| 692 | </svg> |
| 693 | ); |
| 694 | } |
| 695 | |
| 696 | /** |
| 697 | * Why-blame: a file in layers. One line lights up, and its provenance |
| 698 | * rises out of it in turn: the commit, the pull request, the issue and |
| 699 | * the agent's own account of why. |
| 700 | */ |
| 701 | export function WhyArt({ className }: { className?: string }) { |
| 702 | const D = 7; |
| 703 | const layers = ["COMMIT", "PULL REQUEST", "ISSUE", "SESSION"]; |
| 704 | return ( |
| 705 | <svg viewBox="-112 -36 252 176" className={className} role="img" aria-label="A line in a file tracing back to its commit, pull request, issue and agent session"> |
| 706 | <FadedGrid id="why" size={170} step={17} box={[-112, -36, 252, 176]} /> |
| 707 | <Plate x={30} y={30} w={90} d={110} stroke={LINE} opacity={0.4} /> |
| 708 | {[45, 58, 71, 97, 110, 123].map((y) => ( |
| 709 | <Track key={y} points={[[40, y], [100, y]]} opacity={0.3} /> |
| 710 | ))} |
| 711 | <Track points={[[40, 84], [110, 84]]} stroke={MINT} opacity={0.9} width={2} /> |
| 712 | <path d={isoPath([[40, 84], [110, 84]])} pathLength={100} fill="none" stroke={MINT} strokeWidth={5} strokeOpacity={0.25} strokeLinecap="round" className="art-lit" style={timing(D, 0) as CSSProperties} /> |
| 713 | {(() => { |
| 714 | const [x1, y1] = iso(100, 84); |
| 715 | const [x2, y2] = iso(100, 65, 82); |
| 716 | return ( |
| 717 | <line x1={x1} y1={y1} x2={x2} y2={y2} pathLength={100} stroke={LAVENDER} strokeOpacity={0.7} strokeWidth={1.2} strokeDasharray="100" className="art-draw" style={timing(D, "0.4s") as CSSProperties} /> |
| 718 | ); |
| 719 | })()} |
| 720 | {layers.map((name, level) => { |
| 721 | const style = timing(D, `${(0.6 + level * 0.6).toFixed(1)}s`) as CSSProperties; |
| 722 | return ( |
| 723 | <g key={name} className="art-rise" style={style}> |
| 724 | <Plate x={70} y={70 - level * 6} w={60} d={26} z={28 + level * 18} stroke={level === 3 ? LAVENDER : "var(--color-muted)"} opacity={0.6} fill="var(--color-bg)" /> |
| 725 | <Label x={134} y={70 - level * 6} z={28 + level * 18} tone={level === 3 ? LAVENDER : "var(--color-faint)"}> |
| 726 | {name} |
| 727 | </Label> |
| 728 | </g> |
| 729 | ); |
| 730 | })} |
| 731 | </svg> |
| 732 | ); |
| 733 | } |
| 734 | |
| 735 | /** |
| 736 | * A deploy reaching the edge: main builds once, goes out to many places |
| 737 | * at once, and the addresses come up: production, and a preview of each |
| 738 | * pull request. |
| 739 | */ |
| 740 | export function DeployArt({ className }: { className?: string }) { |
| 741 | const D = 7; |
| 742 | const build = { x: 10, y: 70 }; |
| 743 | const sites: Point[] = [ |
| 744 | [110, 10], |
| 745 | [140, 50], |
| 746 | [120, 95], |
| 747 | [165, 120], |
| 748 | [185, 70], |
| 749 | [90, 140], |
| 750 | ]; |
| 751 | return ( |
| 752 | <svg viewBox="-150 -62 272 222" className={className} role="img" aria-label="A build going out to many edge locations, with production and preview addresses appearing"> |
| 753 | <FadedGrid id="deploy" size={200} step={20} from={-40} box={[-150, -62, 272, 222]} /> |
| 754 | <Track points={[[-40, build.y + 8], [build.x, build.y + 8]]} stroke={MINT} opacity={0.9} width={2} /> |
| 755 | <Packet points={[[-40, build.y + 8], [build.x, build.y + 8]]} color={MINT} dur={D} delay="0s" size={3} /> |
| 756 | <Callout at={iso(-30, build.y + 8)} dx={-6} dy={18} tone={MINT}>MAIN</Callout> |
| 757 | <Box x={build.x} y={build.y} w={16} d={16} h={14} stroke={PEACH} opacity={0.8} glow={PEACH} dur={D} delay="0.5s" /> |
| 758 | {sites.map(([x, y], index) => { |
| 759 | const path: Point[] = [[build.x + 16, build.y + 8], [x, y + 5]]; |
| 760 | return ( |
| 761 | <g key={index}> |
| 762 | <Track points={path} stroke={LINE} opacity={0.14} dash="2 4" /> |
| 763 | <Packet points={path} color={MINT} dur={D} delay={`${(1.4 + index * 0.12).toFixed(2)}s`} size={2.2} /> |
| 764 | <Box x={x} y={y} w={10} d={10} h={4} stroke={MINT} opacity={0.7} glow={MINT} dur={D} delay={`${(2.2 + index * 0.12).toFixed(2)}s`} /> |
| 765 | </g> |
| 766 | ); |
| 767 | })} |
| 768 | <Chip at={[-138, -42]} tone={MINT} dur={D} delay="2.8s" width={112}>web-acme.g1t.page</Chip> |
| 769 | <Chip at={[-138, -22]} tone={LAVENDER} dur={D} delay="3.3s" width={152}>web-git-pr-41-acme.g1t.page</Chip> |
| 770 | <Chip at={[-138, -2]} tone={LAVENDER} dur={D} delay="3.8s" width={152}>web-git-pr-44-acme.g1t.page</Chip> |
| 771 | </svg> |
| 772 | ); |
| 773 | } |